• bitwolf@sh.itjust.works
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    8 months ago

    I haven’t played Eldin Ring, but if it’s story driven, I would 100% support an easy mode for those that want the story and not a time sink.

    I love that Nine Sols includes the option, although I haven’t personally used it.

    • ByteOnBikes@slrpnk.net
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      8 months ago

      I am playing Sekiro with a easy mode mod.

      Even with being able to kill everything with 1-4 hits, I was getting TRASHED by bosses. People play this without the mod? 😭

      • Nosavingthrow@lemmy.world
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        8 months ago

        You need to understand the absolute bliss of finnally beating that fucking ape, after hours of trying only for you to decapitate him, then the arm reaches over and picks up the head for the second health bar. Do you know what the reward is after days of attempts? 20 minutes later, you fight two at once, and you’ll do it like it was stomping a goomba in Mario Brothers.

      • Druid@lemmy.zip
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        8 months ago

        It’s a difficult game for sure. Probably the most difficult out of the FromSoft games. Not to feed into the meme but the game does click once you get to a certain boss in the game. The combat feels natural, you know what to do and how to do it usually etc. It’s a really difficult game and the final boss might just be the most difficult I’ve ever had the displeasure of fighting against (they get a lot easier once you know what you’re doing)

    • starman2112@sh.itjust.works
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      8 months ago

      You don’t want to spend twenty hours trying to beat one boss, and being told to git gud whenever you ask for advice on the internet? But think of the sense of pride and accomplishment you’ll feel when you finally beat it! The best part is you get to go through this like 10 times

      /s

        • abbotsbury@lemmy.world
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          8 months ago

          The choice existing would impact how players play, which may also go against the artistic vision. You don’t have to play a non-chill game.

        • fuckwit_mcbumcrumble@lemmy.dbzer0.com
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          8 months ago

          You can also choose to play a game designed to be easy. A game like hotline Miami on “chill mode” is not the same as the actually hard hotline Miami.

          If you want to just walk from cut scene to cut scene just watch someone else play the game.

        • BroBot9000@lemmy.world
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          8 months ago

          Yes it’s a choice, but there need to be games that are difficult for that choice matter.

          Many hard modes are just bullet sponges and extra grinding.

          Where else can we find difficult games that are meant to be difficult in every aspect and not just a tacked on mode with larger health numbers?

          That’s what souls games are. If you want an easy mode play ER or a different game. Not every game is designed for you.

  • addie@feddit.uk
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    8 months ago

    EZ mode in Elden Ring is to play Scadow of the Erdtree for a bit. That hands out fifty level-ups for shitting yourself hiding in the bushes, just to mock you for how you still ain’t got gud. Go back and beat up Malenia and Placidusax all you want, you’re still going to die to the very first expansion boss like you’ve never played a Souls game before.

  • Undaunted@discuss.tchncs.de
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    8 months ago

    I’ve never touched any game of this series. If I need to replay a section or fight in a game more than 3 times it annoys me so much, I need to take a break. This often led to me never playing that game again, because only thinking about being stuck at that spot again kills all the fun for me.

    In Cyberpunk for example my car got stuck in the middle of nowhere by a glitch and I would have needed to walk for god knows how long to find another vehicle. Needless to say I never played that game again, even though I was not nearly even half way through and liked it up until that point.

    • ByteOnBikes@slrpnk.net
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      8 months ago

      I think the whole “Elden Ring is hard” is overrated.

      I’m a garbage player. And I manage to cheese my way through the game. It has classic NES/SNES energy where you can absolutely leave and come back when you’re way stronger. The game is so massive, you will always find something else to do.

      Then again, if cyberpunk made you rage quit, maybe you won’t like Elden Ring. I found that game to be really straightforward.

      • Undaunted@discuss.tchncs.de
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        8 months ago

        As I just wrote in another comment, I know that I was aware of that featured. Either it didn’t work or I don’t remember it correctly why I got stuck there. It’s been a few years now.

    • kboy101222@sh.itjust.works
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      8 months ago

      Did you not just hit the “summon a vehicle” button that the game gives you to summon one of the many cars the game gives out for free? Cause it’s there. I believe they tell you about it during the prologue and it’s enabled before then.

      Did you just skip all tutorials or something? I’m struggling to understand how on earth you got stuck so bad you ended up quitting the game. Plus, if you’re half way through, you have a minimum of 2 vehicles, the starting car and Jackie’s bike, if not even more. Wtf were you even doing?

      • Undaunted@discuss.tchncs.de
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        8 months ago

        Now that you mention it, I know that I was aware of that featured. Either it didn’t work or I don’t remember it correctly why I got stuck there. It’s been a few years now.

    • starman2112@sh.itjust.works
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      8 months ago

      I’m willing to replay a section as many times as it takes, as long as I consistently feel a sense of progression and improvement. The problem is that it can take dozens of attempts before I realize I’m plateauing, and I have to give up.

      I cannot tell you how much I want to play Remnant: From the Ashes. In between boss fights, I’m in love with the game. The story is deeply fascinating, and I love the gameplay. There is exactly one boss in that game that I was able to beat without going online and waiting for some random to join and carry. Eventually I got to a point where in order to upgrade gear, I had to kill bosses, and in order to kill bosses, I had to upgrade gear. Uninstalled it after I made no story progress for like 10 hours.

      Contrast that with Outriders. Considered by many to be an awful game, it was my favorite game that I’ve played this year. The story is deeply fascinating, I love the gameplay, and there is exactly one boss in that game that I couldn’t beat at the highest available difficulty. So I turned the difficulty down, breezed through it, and turned it back up afterward, and there was no penalty for doing that.

    • (⬤ᴥ⬤)@lemmy.blahaj.zone
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      8 months ago

      screenshot OP: “lol don’t Gamers get so heated when you talk about difficulty modes is soulslikes”

      the Gamer in question: “I SHOULD BE ALLOWED TO BE SEXIST FOR THIS!!!”

    • ceenote@lemmy.world
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      8 months ago

      …in a comment section where the OP’s gender hasn’t even been mentioned?

      Or is it this old meme?

      • chemical_cutthroat@lemmy.world
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        8 months ago

        The “OP”, if you are referring to the screenshot, is presenting feminine, and talks about walking into a room full of men and doing something that they believe intentionally trolls men.

        • IcyToes@sh.itjust.works
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          8 months ago

          I think you missed the point. Many games have toxic communities that attack women and tell them they’re no good enough, along with much more unsavoury shit. Playing into that, you can get a very aggressive response and “feel something”. It’s less about trolling men and more the attacks many women get from elitist male gamers.

          Do you think women aren’t allowed to talk about sexist gaming communities?

          • chemical_cutthroat@lemmy.world
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            8 months ago

            So, the equal rights movements aren’t about bringing certain people up to the level of everyone else, but instead bringing all others down to the oppressed’s level?

            I just want to make sure I am on the same page as everyone else moving forward.

                • bluespin@lemmy.world
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                  8 months ago

                  Not what I said but nice try. Groups that are systemically oppressed joking about those that aren’t is in no way equal to the reverse

            • IcyToes@sh.itjust.works
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              8 months ago

              It is about bringing people to the same level. In this case, when women can go into gaming circles and not get snide, sarcastic comments about their perceived lack of skill, or overtly sexualized unsolicited comments, then we are there. We are not yet.

              The fact you’re getting triggered by women not being happy about this is a little odd.

              Surely you’d want young women relatives of yours to not have a shitty environment like this?

              • chemical_cutthroat@lemmy.world
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                8 months ago

                Right, and what the commenters are saying, along with yourself, is that it is ok to degrade others as long as it’s “their turn.” The patriarchy has been in power for too long, we better hate all men just to be safe. Wouldn’t want to miss any of the bad ones, so we’ll blame all of them for our problems.

                That’s generalization. That’s the enemy. If you want to hate against exclusivity in gaming, you can’t generalize by saying something like the op screenshot. Instead, you would replace “men” with “soulsbourne gatekeepers.” If that doesn’t have the same weight as what the screenshot originally said, then you should look at what was changed and why it made you feel a certain way. Bias is a bitch, and it goes hand in hand with generalization. When you generalize, as the screenshot did, it’s bringing a shotgun to an archery range. Sure, you’ll hit the target, but you aren’t doing it right.

    • felykiosa@sh.itjust.works
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      8 months ago

      Technically you re right that’s sexist (if you gender swap the post that’s weird) but in reality I didn’t even noticed it and probably don’t care

    • djsoren19@yiffit.net
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      8 months ago

      remember, as a man on the internet you’re not allowed to have opinions on something, even if they’re formed by your own experiences and you clarify them as such. your opinions exist to be mocked and ridiculed for sport.

      oh, but it’s also a real mystery why far right incel groups have seen a massive upsurge in membership, no way to logically connect the two.

  • Landsharkgun@midwest.social
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    8 months ago

    Yes.

    Also just generally better accommodation in general. If a paraplegic guy with control over one finger wants to play Elden Ring, there should be settings to accommodate that. That’s not even making it easier; they’re already facing much more difficulty in the first place. It’s just leveling the playing field.

      • nimble@lemmy.blahaj.zone
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        8 months ago

        Not the OP but i think these would still be “making it easier” settings but to their point it is just leveling the player field since people without disabilities already have an easier time playing.

        You could adjust things like hitbox size (yours and enemies), the i-frame duration (amount of time invincible after rolling), a game speed setting, setting that adjusts the pacing of fights (such as delays between enemies moves are increased by this setting), damage multipler (yours and enemies), or straight up handicapping player level or attribute scores. Thats just off the top of my head, I’m sure there are plenty of other ways.

        The bonus to this is that it could also make the game harder. A lot of people like doing challenge runs and this would add depth to that.

        • starman2112@sh.itjust.works
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          8 months ago

          The damage multiplier is my favorite option. I don’t care if the opponents can kill me in one hit, I just don’t want a fight with a single enemy to take 15 minutes. I want to spend my time in a fight fighting, not dodging.

  • HollowNaught@lemmy.world
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    8 months ago

    I dislike how people use game completion as a method to gloat

    Like bro, don’t we all play games to have fun?

    • djsoren19@yiffit.net
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      8 months ago

      Some people see videogames as a legitimate art medium that generates experiences. Not all experiences have to be fun. Some can be scary, somber, or introspective.

    • ByteOnBikes@slrpnk.net
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      8 months ago

      I separate people into two camps.

      People who beat THE Sega Genesis classic Sonic 3 with lock-on Technology with Sonic and Knuckles and achieved all 12 Chaos Emeralds, and LOSERS.

      • kipo@lemm.ee
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        8 months ago

        Oh my god when i was a kid it took me like two YEARS to get all the chaos emeralds in Sonic 1! That’s an eternity in kid time.

        There were no save states or anything like that. I failed so many times…but one day I finally did it, i finally got all of them, and on that day I was a god.

    • Harvey656@lemmy.world
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      8 months ago

      Absolutely not! I play games to be the best! Tondunk on those lovers who can’t defeat evey boss with only their fists and a dream. This is what it means to be a real gamer, ignoring my family, friends, and calls from my boss.

      All you can do is look up at me on my pedestal from your lowly lesser-gamer chair.

    • Kazumara@discuss.tchncs.de
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      8 months ago

      I’m currently playing Elden Ring for the first time and I’m note sure if I’m not just doing it for self-flagellation instead of fun

  • NocturnalMorning@lemmy.world
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    8 months ago

    I never understood the obsession with stupid difficult games at all. It’s like, let me bang my head on a coffee table for 3 hours trying to .ake 4 minutes of progress. No thanks

    • blackbelt352@lemmy.world
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      8 months ago

      The draw of elder ring and soulsborne games in general is the challenge. Taking the time, failing, learning and getting good, finally beating that challenging boss, the thrill and rush of seeing the big “You Defeated” text across the screen is truly unmatched by most other games.

      I also totally get not wanting to go through that. The low moments in the game can hit really hard on the motivation to play. Hitting a difficulty wall and just not having the ability to progress, dying a second time and losing a ton of souls/currency you were going to use to level up.

      • NocturnalMorning@lemmy.world
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        8 months ago

        I’ve actually gotten to the point that I can stomach playing Soulslikes, I just don’t care to play them. My friend loves games like this, so I’ll once in a while give them a try. I played some of the classics, DS1, DS2, and Bloodborne with him. But by myself, I’m pretty meh about these games.

        • blackbelt352@lemmy.world
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          8 months ago

          Totally understandable, not trying to say you need to play the genre if its not your cup ofntea, I’m just highlighting what draws people to these games.

          Oh and beyond the “it’s a challenge to overcome” crowd, Soulsborne games also draw in the lore nerds too. There’s a lot of stories about the world and it’s inhabitants to discover though the flavor text on items and through the environmental storytelling.

      • NocturnalMorning@lemmy.world
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        8 months ago

        Always someone in here who unironically comes in here with some weird elitist attitude assuming I haven’t played Souls games.

          • pivot_root@lemmy.world
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            8 months ago

            I agree. So, let me explain it to you:

            People play video games for a large variety of different reasons. Some people appreciate the media as an art form, possibly for the story writing, and possibly for the unique and stylized graphics of certain games like Okami or the cel-shaded Zelda titles.

            Other people appreciate the media as a way to scratch an itch, like the drive to optimize that comes with playing games like Satisfactory.

            Or, sometimes people play games because they want to be intellectually challenged. There’s nothing quite like figuring out the answer to a cryptic puzzle in FromSoft games.

            Another reason people appreciate games is because they want something physically challenging in terms of reaction times and coordination. The Osu! community is an excellent example of this, with some truly impressive demonstrations of gamer skills.

            Sometimes, people enjoy being frustrated so that they feel accomplished after failing repeatedly. I’m sure there’s some developer dedicated to this kind of game that I can’t quite remember, but I know Getting Over It is a good example of one such game.

            Interestingly, some people play games for an adrenaline rush. Horror games like Amnesia and Outlast are excellent such titles for building up tension and adrenaline.

            Video games can also be a wonderful social experience. Nintendo has always been good at offering couch co-op and party games, but we have a lot of other good offerings these day too, like with Jackbox games.

            They’re also a good way to unwind after a day, like with a good couple levels of Candy Crush. In fact, the majority demographic of people who play video games are those who play games on their smartphones.

            And, last and certainly least, some people play video games because they have nothing else going for them in life and want to feel superior over others.

    • magic_lobster_party@fedia.io
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      8 months ago

      What I like about ER compared to the other games is that if I find a section too challenging, I have the option to go explore somewhere else and come back better leveled.

      • NocturnalMorning@lemmy.world
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        8 months ago

        I will agree with that sentiment somewhat. I don’t play games on easy either, that’s boring. I don’t mind dying a few times to a boss. It’s the soul crushing difficulty of Souls games I don’t enjoy. 17 deaths in, and i still have barely cracked half health of some bosses. Not my cup of tea.

      • Flying Squid@lemmy.world
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        8 months ago

        On the flip side, I don’t understand why people like playing video games that just tell a story and pretty much spoon feed every victory to the player. It feels hollow and incredibly boring.

        Do you feel that way about movies? Because what you’re essentially describing there is an interactive movie. Maybe they’re selling it as a game, but that’s because there’s no market for a product that calls itself an interactive movie.

        • bitwolf@sh.itjust.works
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          8 months ago

          This is my viewpoint as well.

          From immediate memory I feel Mass Effect, and Ratchet and Clank, fit this category.

          Both are still very fun despite the fact.

          • Flying Squid@lemmy.world
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            8 months ago

            There was a company that actually put out two “games” which they came right out at front and called interactive movies. They were called Quantum Gate and The Vortex.

            The first one was, in my opinion, really good. There was no game at all. It was basically a choose-your-own-adventure where you walked around and encountered people and there were short video clip interactions with them in a first person perspective. With the second one, they tried to do too much and it was nowhere near as good, but the concept was sound and I wish it was more common.

          • Flying Squid@lemmy.world
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            8 months ago

            Well I guess it’s too bad for you that other people have other tastes and those tastes are also catered to. 🤷

            • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 🏆@yiffit.net
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              8 months ago

              Did I say I dislike people who like those things, or something? I just said I don’t understand it. You have a choice of an active or a passive medium; why would you insist on turning the active medium into a passive one instead of just sticking to the passive medium in the first place?

              Must’ve struck a nerve here because dude who says “I don’t understand hard games” gets people explaining why people would like a hard game; but I say I don’t understand extremely easy games and everyone treats it like a gotcha moment.

      • starman2112@sh.itjust.works
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        8 months ago

        You know there’s a middle ground, right? There exist games that manage to balance difficulty in a way that gives players a consistent challenge that they’re just able to overcome. The best games have these things called “difficulty settings” that let you customize that challenge so that you can decide how hard you want it to be

      • MBM@lemmings.world
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        8 months ago

        It’s me, the target audience for “walking simulators.” Sometimes I just like experiencing stories that stick with me, be it as a movie, book or game. On the other hand, I can’t stand games that try to have a story but it’s just not a good story (or only good by video game standards).

    • daellat@lemmy.world
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      8 months ago

      Very game dependant for me. I enjoy metro/stalker on their highest difficulties and play CS2 sometimes but most other singleplayer games yeah no thanks. It’s mostly just a flat increase to health and damage anyway

    • usrtrv@sh.itjust.works
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      8 months ago

      Maybe stop and think that it isn’t that difficult to everyone? I don’t want to sound elitist, but people have different level of skills at video games (or anything really).

      Saying no games should be hard is like saying no books should be difficult to read. To take the book analogy further, at some point after reading a lot of books you want to read more and more complex books. To say we shouldn’t have difficult books would be a disservice to those who want them.

      Both easy and hard games should exist. And everything in between. Not every game needs to be played by everyone, which I think really is the issue. People feeling left out or pressured into games that aren’t their play style.

      Complaining that the game is too hard , or the opposite, that the player is too bad. Both of these are the wrong approach. The best approach is “I’m not the intended audience for this game”

        • Katana314@lemmy.world
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          8 months ago

          See, there are many soulslike games that have attempted this; make the base game play normally, but also add invincibility options or low-difficulty modes for those who prefer it. BUT, those games don’t work, and utterly fail, because --TODO: INSERT BULLSHIT MADE UP REASON BEFORE POSTING–

        • hemko@lemmy.dbzer0.com
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          8 months ago

          Then you gotta push through, beat it. Or decide it’s not worth it.

          I’ve done that couple times with Silmarillion, decided that the story is not worth it.

        • thinkyfish@lemmy.world
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          8 months ago

          I’d recommend looking up guides to help griding up to level 150 and do a guided build. Then you can take on every boss pretty easily with 20min of practice.

          • Redredme@lemmy.world
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            8 months ago

            And here is the problem with elden ring.

            Grinding.

            Since when is grinding fun? The word itself, grinding isn’t even fun.

            Elden ring is my most played most hated game. I come back for the vistas, the art. But there is no story and if there is it’s stupidly well hidden. Some story quests are so very easily missed and other things just impossible to do without a guide. Also the fact that there is no quest log (do this for that guy) makes returning to elden ring after a hiatus almost impossible.

            Choosing a fighter class makes the game way too hard. But if you choose a caster the difficulty drops like 400% or even more.

            No guidance. Nothing. Fuck you if you chose a samurai because he looked cool on your first playthrough.

            Everything is hidden behind a grind wall. And so many quests are so very buggy. In my current playthrough I should meet blaidd the half wolf down below looking up to whats the cities name. But he isnt there. Doesn’t spawn. Apparently i went of on another quest and it conflicts or something. Now im stuck.

            Do bushes talk? Here they do. Because one of them isn’t a bush. A voice says: over here! But what is that, exactly? Here? Where is here? Im on a computer, directional audio doesn’t really work. It took me hours to find that useless guy.

            Jellyfish. Just kill them, they are inconsequential and do not really interact with the player. They cant talk. Untill… You’re far into the game and suddenly you hear a voice. Talking about his/her lost spouse. Who? Where? You just slay that jellyfish because they cant talk, that cant be it. Or… It could? Fuck it was. Important item forever locked to you.

            If you like that kind of foolery in a game i seriously recommend the 80s/90s sierra online games. Police quest, kings quest, the larry games. But i thought we where way past those kind of stupid game mechanics. Ken sent me. Flush the toilet. But not too many times because then you drown. Go to the hooker but if you forgot to buy a condom you die. Dont give a too big tip to the cabbie. He will buy liquor, get drunk and kill you both. The dialog made that fun. The first time.

            The difference was, in those ganes i could save scum. Here I can’t.

            I fucking love AC6. that’s a masterpiece by from software. But ER? ER shouldn’t be easier, it should explain more. Not much but a little. I see you chose a fighter. Are you sure? We recommend a caster class for beginners. Give me a quest log. Unbug those quests. Give a warning if something breaks something else.

            And thats the problem with ER. It could be fantastic

      • NocturnalMorning@lemmy.world
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        8 months ago

        I have played Dark Souls 1, Dark Souls 2, and Bloodborne. I just don’t like Souls games, but my friend does, so i played them with him.

    • hemko@lemmy.dbzer0.com
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      8 months ago

      It’s not for everyone, but there’s a subset of people who enjoy hitting their desk 10 hours straight just to beat a single boss. It’s very satisfying in the end, and often also repeating the fight perfectly just feels so damn good it’s worth the struggle.

      It’s really not different than fighting hard battles with your other hobbies, learning that difficult technique or whatever

      • Aa!@lemmy.world
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        8 months ago

        It feels like old 2-d shooters on NES. You’re just expected to memorize patterns in order to win. So you have to die a couple times to figure it out, but it’s just tedious to me. I enjoy things designed for you to figure out on the fly without requiring dying in your first try.

        • hemko@lemmy.dbzer0.com
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          8 months ago

          I have no experience in neither dark souls or the NES shooters, but used to do a lot of raiding in world of warcraft and I feel it’s kind of mix of both, memorizing patterns, thinking on your feet and on top of that coordination of the 25man raid group. Loved that shit

        • Katana314@lemmy.world
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          8 months ago

          Sometime, I want to make a VR vs Action “Proof of Concept” game that shows how much modern game combat is memorization. The VR player can do as much extensive windup as he wants, essentially creating a new “attack animation” on each go, and the action player must desperately try to work out when to dodge for iframes or parry.

      • Rai@lemmy.dbzer0.com
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        8 months ago

        I found Elden Ring much easier than people said it was, but I did get some very good advice on grinding early so I was kinda overleveled through a lot of it. I had a blast, though! I’m finding the expansion extremely tough, but I need to explore for more buffs!

      • NocturnalMorning@lemmy.world
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        8 months ago

        I spent like 3 days trying to beat Ornstein and Smough in Dark Souls 1. One of the hardest bosses in the game from what I’m told. Just not my taste, but I played it bcz one of my friends loves it, and I was trying to make a soulslike game at one point.

        • BreadOven@lemmy.world
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          8 months ago

          I remember that fight. It was my first souls game and I went in blind and didn’t summon. Took me like a week straight of trying in-between studying for exams in the last year of uni.

          I remember my partner and I had a friend over for a study party and I decided to take a quick break for a try. Somehow I beat them, and proceeded to scare the others when they heard my yelling. Great times.

          100 % my favorite moment in my gaming experience.

    • MarcomachtKuchen@feddit.org
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      8 months ago

      For me it was great challenge. Sure it was not easy but it’s doable and the feeling of overcoming a fight you thought to be impossible gives a great feeling of growth and succes.

      • moonlight@fedia.io
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        8 months ago

        See, I feel that way about some games, Celeste for example. I guess I just don’t like the punishing difficulty of souls games.

        • AdamBomb@lemmy.sdf.org
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          8 months ago

          Did you spend that time trying to fight the Tree Sentinal (mounted knight boss) just in front of where you start? You don’t have to, and you shouldn’t unless you’re extremely skilled or masochistic. You can go around and find less dangerous enemies.

        • rockerface 🇺🇦@lemm.ee
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          8 months ago

          Here’s 2 tips:

          1. Level up Vigor. Health is how you make early game easier.

          2. Skip bosses. There isn’t a hard linear progression path and different builds struggle with different parts of the game.

          • NocturnalMorning@lemmy.world
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            8 months ago

            That’s fair, maybe I’ll give it another shot one of these days. A friend of mine also suggested running from some of the enemies.

            • rockerface 🇺🇦@lemm.ee
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              8 months ago

              Yeah, that’s what my 2nd point is about also. It is natural to hit roadblocks, and in ER usually the correct move is to pursue a different path and come back once you’re stronger. It can be a fun game, but forcing yourself to play it is not right either

            • Soulg@sh.itjust.works
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              8 months ago

              Everyone experiences fun in their own ways. You’re allowed to not want to play hard games just like other people are allowed to want to play hard games. It doesn’t have to be an argument about which is “better.”

        • ByteOnBikes@slrpnk.net
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          8 months ago

          I think you’re missing something.

          You don’t have to engage with the angry strong monsters.

          Video games have made us believe we are the heroes. In Elden Ring, we are specks.

      • BreadOven@lemmy.world
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        8 months ago

        Agreed for the most part. That final DLC boss on release was pretty tough, even considering the other games. No orphan though. F that thing.

        • simple@lemm.ee
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          8 months ago

          That final DLC boss on release was pretty tough

          Yeah he was way overtuned. The last patch has nerfed him heavily though, and finally made the cross-slash attack dodgeable.

          • BreadOven@lemmy.world
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            8 months ago

            Nice. I played through a couple times near release on a high level character. Started a new character and haven’t attempted him again yet. Maybe I’ll go and do that.

        • rockerface 🇺🇦@lemm.ee
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          8 months ago

          That was overtuned, I’ll give you that. Tho you still have to play through the other 99% of the game to get to it

      • MsPenguinette@lemmy.world
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        8 months ago

        I’ve refused to play it cause I’m bad at video games and I don’t feel like playing something punishingly difficult cause that isn’t fun for me. This is the first time I’m hearing someone claim it’s not difficult

        • rockerface 🇺🇦@lemm.ee
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          8 months ago

          I mean, it’s a valid point. I won’t claim soulslikes are all easy and it’s easy to play them all the time - they definitely have a difficulty curve, and not everyone is comfortable with the kind of difficulty this genre has. But to claim they’re all so difficult as to be unplayable and it never changes is equally fallacious

      • aidan@lemmy.world
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        8 months ago

        I got 60 hours in, got bored when while the world design looks nice it just feels so empty to me. Like Disneyland with extreme proportions, not a real place. That killed the vibe of the story for me- which was the only reason I was even trying to play. It was difficult for me, but that’s because I don’t enjoy trying the same fight 10-20 times.

      • BreadOven@lemmy.world
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        8 months ago

        It definitely was a nice distraction while shit in my life was going down. That and the gym…now only if I could get back into the gym.

  • LongboardingLad@lemmy.world
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    8 months ago

    All of the Souls games kinda have an easy mode baked in. Ranged weapons/Sorceries generally provide an easier experience. Honestly though, I just find I don’t really care if there is an easy mode or not. I enjoyed the challenge and if a difficulty slider was added, it would not have detracted from my experience in the slightest. I played through the games for the challenge and I enjoyed it immensely. If someone else doesn’t enjoy the challenge, then that’s okay. I’m not going to gatekeep them. We’re all SunBro’s at our core and I will always drop my Summon Sign for others in need to find

  • Dizzy Devil Ducky@lemm.ee
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    8 months ago

    One thing I’ve never understood is devs making a game that is 100% intended to be difficult to complete and then some people come along to said game that has essentially been advertised as a hard game and complaining it’s too hard and an easy mode should be implemented for them.

    Not every game needs an easy mode and I fully support the idea that devs shouldn’t have to put in an easy mode because people think a game is too hard. Especially if it’s a souls game. They’ve never been easy and hopefully never will be.

    • Venator@lemmy.nz
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      8 months ago

      Not saying they should have to, just saying it would be better if it had it.

      I don’t really enjoy the way hardness is implemented in souls like games: long health bars just make the game take longer and make it boring for me, so I don’t play them. That’s OK if they don’t want my money 🤷

      I know there’s also the argument that a lot of players wouldn’t bother with the hard mode if easy was available and you’re denying the players that experience if you implement easy mode, but I think it’s a flawed argument because if you add any small incentive to play on hard mode such as a simple cosmetic reward that’s enough to incentivise most players to do it.

  • KomfortablesKissen@discuss.tchncs.de
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    8 months ago

    You want to feel alienation? But isn’t this what you are already experiencing?

    As for the bait: I don’t need easy mode, I don’t want easy mode; but it really isn’t my decision.

  • starman2112@sh.itjust.works
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    8 months ago

    I’ve never had vitriol spewed at me quite like when I argue in favor of easy mode for soulslike games. I’m at a point where I hate soulslike games, half because I don’t want to spend ten hours on a boss that I can’t beat, and half because I don’t want to associate with soulsborne players