Don’t hate me, but I like Cyberpunk 2077. It may have had its problems at launch, and I heard people were promised all kinds of stuff that was not delived, or was delivered only much later, but I never listen to hype anyway. I’ve played this for many hours. There are great mods for that game that make it even better, and it has such cool characters, such a fascinating world, good music, great design, the combat is fun… I love it.
I agree. It is exactly the aesthetic I wanted when I heard about it and I love it. And also, the story is pretty good, and so are the actors.
on one side, yeah it’s pretty af
on the other, driving in circles is funner than actually playing. Its so smoothing 🥹
for me it was definitely worth the $35 I spent on it.
Interesting! The driving is the worst part of the game for me. I prefer to hoof it or take Jackie’s Arch if its too far to run. The driving feels like captaining a boat, it never reacts how I want it to. Maybe using a controller is part of that,I dunno. The whole entire rest of the game is fine though.
I played the game at launch and didn’t enjoy it. Got a Steam Deck, learned how to use gyro aiming in a different game and came back to CP2077 a few months ago and… holy shit this game is fantastic. Some of the writing can be a bit jank, and its still a little buggy, but overall, really enjoyable game.
the binding of isaac and deep rock galactic. best games I’ve ever played oh and maybe minecraft (I’m 28 and the past 2 weeks got into the mc rabbit hole AGAIN)
DID I HEAR A ROCK AND STONE? ♦️🟨🐛🔫🧍♂️"I JUST POPPED A LOOTBUG!!"
ROCK AND STONE BROTHER!
I have been playing a lot of Arma reforger and rimworld lately and I love both but they definitely won’t meet everyones taste.
To give something that most likely has not been mentioned: Marvel’s Guardians of the Galaxy. The character banter is the best I’ve encountered in any video game thus far.
The Talos Principle
RoboCop: Rogue City
Binding of Isaac for me. Endless replay value.
I’m currently addicted to Chained Echoes, a 2D SNES style rpg adventure.
Check out crosscode. Similar graphics style, arpg with no turn based. More Zelda like but my favourite game tho
Thanks for the tip, looks neat.
I think I would’ve glossed over it because of the art style.
I really like the characters and the pacing of the game. They have a free demo on their site!
It’s already wishlisted. What I saw on steam immediately convinced me to play it some time.
Awesome :) Feel free to shoot me a message when you get around to it. Love to hear about people’s experience with the game
Recommending the obvious GOAT titles is getting kinda old now so I’ll go with my personal favourite genre right now: roguelikes.
In that genre, my favourite of all time are the Darkest Dungeon franchise, Slay the Spire, Loop Hero, Vampire Survivors and Dead Cells.
A top fun rogue-like:
Best roguelike ever, in my oppinion, is ADOM. Especially using the original ASCII graphics. It has more depth and content than any other game Ive encountered. And the original version is still completely free (paid version adds pixel graphics and some advanced options)
Chrono Trigger is a must for anyone that likes RPG’s.
RPGs*
I agree with the guy that said Outer Wilds, even though I can’t finish it because of my thalassophobia.
Personally, the two games that had a really profound effect on me are Disco Elysium and Hi-Fi Rush.
Disco is an incredible political game that really is damn powerful. It’s definitely not for people who just want action.
Hi-Fi Rush is a rhythm action game so I wouldn’t recommend it to people who hate rhythm games or people who hate action. But it’s so fun, so charming and really uplifting.
Disco is terrible, lazy writing. It’s just endless word vomit.
I like literature, smart word play. but this ain’t that. This is just throwing everything including piss, vomit, semen and feces on the wall and see what sticks. And in a lot of early game scenes it’s this quite literally.
Anyway, what I’m trying to say is that Disco is not for everyone. You love it or it makes you nauseous. There is nothing in between. And you only know which one is you when you try it.
For me personally, any game in the Super Smash Bros series.
They’ve always been a go-to when hanging out with friends, in their time.
Melee still has a following. Nobody likes brawl because of tripping (among other things i’m sure), but I learned how to mod brawl and added so many custom stages and character skins. Sm4sh was ok, and Ultimate is so complete.
Yeah it’s Nintendo and “it’s always moral to pirate Nintendo games” and there’s plenty to complain about their online services but I’ve played smash so much that every time a new game comes out immediately a must-buy.
- ass effect
- pathfinder wrath of the righteous
- baldur’s gate 3
- warframe
Can I play that first one when my wife is around?
As long as you look her directly in the eyes and confidently state:
“We’ll bang, okay?”
- ass effect
Is there a sequel that focuses higher? I’m more of a boob lover but I’m still interested.
Mamms effect was (unfortunately) never released
Deus Ex and Balatro
I think everyone should play factorio for at least a few hours. It will be some of the most interesting 17 months of their lives.
I would personally recommend Satisfactory over Factorio. I think it’s a more casual experience while still scratching that factory building itch.
Factorio is a casual game. You see a person with a massive base that makes a gazillion science packs a minute, don’t get intimidated. They have no clue what they’re doing either, and probably already forgot how a third of their factory is put together. They have just been in the game for longer.
I don’t mean less casual in that sense. I actually had 3 main points in mind that make satisfactory more casual.
First are the aliens. The evolution and pollution doesn’t stop which means in a way you are fighting against time. If you don’t keep up with it the aliens will attack and destroy your base. I know they can be turned off but the game is designed with their attacks in mind and you’re skipping entire production lines if you turn them off.
The second reason is factory building. I think the extra dimension in Satisfactory makes factory building much easier. If you run out of space horizontally, build up. In Factorio you better plan out how big your factory is going to be because if you run out of space you’re probably going to start spaghettifying your factory or you need to start tearing down parts of your factory to make more space. In my current satisfactory factory I just built a whole new level ontop of my old factory because I couldn’t be bothered to clean it up.
And the last point goes together with the previous point. You have so many things you need to produce. The entire belt production thing for example. If you want express belts you need to build the fast belts which needs the basic belts. If you want express splitters you’re going to have to build the fast splitter, which needs the basic splitter which requires basic belts. Meanwhile in Satisfactory if you want a faster belt you just need the new material for the belt. Factorio production pipelines are like a deep well while Satisfactory production lines are more like a wide puddle (that only towards the very end can go deep, like ficsonium fuel rods). Satisfactory has overall a wider variety of things to produce (if we exclude the tiered items in Factorio), but they’re much less dependent on each other. For example if your industrial beam production isn’t at peak performance that not going to stop you from getting the higher tier belts because they need aluminum which are built from a completely different raw material. Solve aluminum production and you get new belts. Compare that to Factorio where, lets say you want to start using express belts but you’ve been kinda winging your belt production. Well first you need to fix your fast belt production, which then means you need to fix your basic belt production which means you need to fix your iron production which means you have to scale up your iron mining.
The factory can grow over your head but Satisfactory still has easier production pipelines, easier factory planning and you can take however long you want to figure out how to build your factory. To me all of those things indicate that Satisfactory is a more casual experience.
Is it a time lapse game? Where you play for like an hour, then suddenly the sun is down?
And you’re absolutely starving, yes.