• schipelblorp@sh.itjust.works
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    23 days ago

    Part of the problem is everyone is on UE5 and UE5 does everything for you, which means the art of designing a game engine to efficiently do exactly what you want it to do for your unique game is a dead art. True innovation in game design is gone, so all you have are massive budgets trying to push as many photorealistic details down a standardized pipeline as possible to make a game look AAA.