• ceenote@lemmy.world
    link
    fedilink
    arrow-up
    0
    ·
    13 天前

    Suit yourself. I think that anything that’s invisible except in a close-up still frame is a poor use of resources in a video game, and that nobody would say “hang on, where’s her peach fuzz?”

    • velma@sh.itjust.works
      link
      fedilink
      arrow-up
      0
      ·
      13 天前

      This topic has already been debated to death.

      The game developers don’t care what you think.

      Women being accurately portrayed in media is important.

      • ceenote@lemmy.world
        link
        fedilink
        arrow-up
        0
        ·
        13 天前

        I don’t know how to make it clearer that I’m not talking about representation, I’m talking about bloated game development. I’m a hairy guy, but hair on a man’s chest being modeled instead of just a texture would be a waste, too.

        • velma@sh.itjust.works
          link
          fedilink
          arrow-up
          0
          ·
          13 天前

          I don’t know how to make it clearer that game developers have already decided that this is more important than cutting graphics to appease a bunch of gamer gate tantrums.

          This game was designed to be played on the PS5 and many common graphics cards. It isn’t even a valid argument that you’re pushing.

          You’re continuing to compare women’s facial hair to other parts of men’s bodies by the way. Wouldn’t you think it important that a man’s beard matches the game style if it’s realistic?

    • piccolo@sh.itjust.works
      link
      fedilink
      arrow-up
      0
      ·
      12 天前

      You clearly have no idea how games work. Level of detail graphics has been a solved problem for well over two decades. Simply you render high detail up close and remove details at a distance when it wont be noticed.