say someone found a hair in their soup but otherwise the experience was amazing - even if they’re peak karen they’d still probably give something like 3 stars, but if faced with a binary choice they’d probably pick the negative option
unless you mean up/down vote per each quality like atmosphere, food, hygine, service etc then that’d preserve the nuance imo
Now i don’t know if i should upvote fpor thinking outside the box or downvote for the faults in it. Maybe if we had 3 options? But then, what if the idea only has one fault and more positives? Maybe 5 options…?
what about using thumbs up/down and computing a five-star rating from the average?
this system can skew the average towards negative
say someone found a hair in their soup but otherwise the experience was amazing - even if they’re peak karen they’d still probably give something like 3 stars, but if faced with a binary choice they’d probably pick the negative option
unless you mean up/down vote per each quality like atmosphere, food, hygine, service etc then that’d preserve the nuance imo
no, no nuance. only yes or no.
I like a three point rating. Disappointing, As Expected, Awesome.
add a second rating, 1 for service, 1 for management. that way server 5* management 1*
Now i don’t know if i should upvote fpor thinking outside the box or downvote for the faults in it. Maybe if we had 3 options? But then, what if the idea only has one fault and more positives? Maybe 5 options…?
compromise: you need to write a 1000 word review at at least a 12th grade level and we use automated sentiment analysis to set the score.
still only as thumbs up or down though.
On steam it makes it so that universally good but not exceptional games get overwhelmingly positive reviews, but like a 3.5 star average on backloggd
still more accurate than 5 star bullshit, infact tthe most accurate one I have seen