Original question by @[email protected]
I’ll start, RuneScape, it used to be about adventure but now it’s about efficiency. Runner up, rust, very active community, but toxic playerbase and people usually abandon when a world isn’t fresh
Rocket League. I find myself going back to it because I like the concept but you need to have chat turned off completely and even then the games usually devolve into one or more players throwing a hissy fit a minute into any match because something didn’t go perfectly.
Left4Dead
Fatal flaw: Versus mode (PvP) with random strangers is almost always awful. Only well-balanced teams of roughly equal skill can have a good time, which is unlikely when playing with randos.
As opposed to the co-op campaigns where it’s OK if some players are better than others because we’re all on the same team and a good player can carry several n00bs.
I’ll give two answers
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Final Fantasy XI. Main flaw is that I don’t have the time to put into it to justify a subscription.
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Rocket League. Started taking itself way too seriously (both the game and player base).
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