Chloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 12 hours agoThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netexternal-linkmessage-square45fedilinkarrow-up10arrow-down10
arrow-up10arrow-down1external-linkThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netChloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 12 hours agomessage-square45fedilink
minus-squarecoyotino [he/him]@beehaw.orglinkfedilinkEnglisharrow-up0·8 hours ago In fact one of my favorite RPG has the player characters being the ones trying to end the world as they know it. Which one would that be?
Which one would that be?