Back in the day I used to check out civfanatics.com for mods. There were tons for Civ4:BTS that made it so much cooler. After playing that and then playing Civ5, I was incredibly disappointed. Civ6 is better, but not by much. I still go back to Civ4 when I need my “one more turn” fix.
Fall from Heaven 2? Rise of Mankind? Caveman to Cosmos? Rhyes and Falls of Civilization? Dawn of Mankind? Planetfall? Mars Now? How about all of them at once?
Civ 4 was a goddamn library of 4X games. I still reinstall it after every few years.
Stacking wasn’t perfect but even with stacks of doom it allowed for a balanced variety of viable playstyles. You pretty much have to cheese a min/max urban sprawl (iirc - it’s been years) on Civ5 to beat the higher difficulty levels because of the differences in action economy, which undermines replayability. Replayability is the heart of Civ.
Some changes in G&K seemed like they were designed to patch the economics to a degree.
I was poor and didn’t want to have to pay for a patch, so I ended up getting tired out on vanilla and didn’t get into G&K much by the time I could justify buying it. But from the discussions I’ve seen the issue was too fundamental to simply be patched over. It’s still a good game but Civ4 reigns as king imo.
I hated the stacks. Idk why, but it was always confusing how big they should be. When they can’t stack it makes more sense to me. How many troops do I need? As many as I can fit.
4 is peak for me. The only thing I dislike about 4 is the unit stacking making it hard to know if a unit is just 1 unit or 20 dudes in the same spot.
Back in the day I used to check out civfanatics.com for mods. There were tons for Civ4:BTS that made it so much cooler. After playing that and then playing Civ5, I was incredibly disappointed. Civ6 is better, but not by much. I still go back to Civ4 when I need my “one more turn” fix.
Fall from Heaven 2? Rise of Mankind? Caveman to Cosmos? Rhyes and Falls of Civilization? Dawn of Mankind? Planetfall? Mars Now? How about all of them at once?
Civ 4 was a goddamn library of 4X games. I still reinstall it after every few years.
Stacking wasn’t perfect but even with stacks of doom it allowed for a balanced variety of viable playstyles. You pretty much have to cheese a min/max urban sprawl (iirc - it’s been years) on Civ5 to beat the higher difficulty levels because of the differences in action economy, which undermines replayability. Replayability is the heart of Civ.
Some changes in G&K seemed like they were designed to patch the economics to a degree.
I was poor and didn’t want to have to pay for a patch, so I ended up getting tired out on vanilla and didn’t get into G&K much by the time I could justify buying it. But from the discussions I’ve seen the issue was too fundamental to simply be patched over. It’s still a good game but Civ4 reigns as king imo.
I hated the stacks. Idk why, but it was always confusing how big they should be. When they can’t stack it makes more sense to me. How many troops do I need? As many as I can fit.