So in a first for my group, we were hit with three bugged and failed missions tonight.

1st was a defense missions where bugs stopped spawning and missiles stopped shooting.

2nd what the extraction vehicle left immediately when one person entered it.

3rd what no one could get in the shuttle.

This was a serious WTF night, we lost so many samples. While I appreciate the devs, stop trying to balance and fix some bugs.

  • MelastSB@sh.itjust.works
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    5 months ago

    For the two Pelican bugs, it’s not really a bug from what I understand. If the pelican gets lightly damaged by stratagems, it will leave with only one player. If it gets heavily damaged, if will start burning and then you might as well call a 380 on the team (unless there’s a kill major order)

    • Maalus@lemmy.world
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      5 months ago

      Why isn’t it a bug that it leaves with one player? It doesn’t make sense.

      • Vik@lemmy.world
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        5 months ago

        Not here to justify on behalf of the developer but the idea of the pelican taking damage and needing to act accordingly makes sense to me.

        Given how there’s a reliable method to reproduce the behaviours mentioned above makes it seem less like a bug in general

        • Maalus@lemmy.world
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          5 months ago

          Except it makes no sense as a gameplay mechanic at all, isn’t explained anywhere and fucks over people who are supposed to work as a team by getting rid of the samples.

          It’s 100% a bug. If it isn’t, then it’s a reaaally stupid decision that should immediately be reversed.

          • Vik@lemmy.world
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            5 months ago

            I think it makes enough sense personally, though I agree with you that it could be communicated to the players by the pilot.

            There needs to be a sense of urgency around leaving as soon as the pelican touches down

            • Maalus@lemmy.world
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              5 months ago

              The pelican can stay there till the end of the mission, surrounded by bugs, bots. The instant one person gets in, the mission ends. It’s a bug.

  • Zeke@kbin.social
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    5 months ago

    We’ve had the pelican end up in the ground and no one could get in. The one where no one could get in was fixed by diving into the pelican (not recent).

  • TexMexBazooka@lemm.ee
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    5 months ago

    I will say that the bug with the pelican leaving with only one player is actually pretty funny. It can be consistently reproduced by dropping directly onto the pelican with your drop pod, it will insta extract and leave everyone behind.

    • Zoot@reddthat.com
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      5 months ago

      As soon as you see flames or smoke from the pelican you’re fucked. Its atleast so well reproduced that we will routinely drop all samples on one guy, and turn it into ESCORT THE VIP. Makes for some fun not gonna lie.

      • Rednax@lemmy.world
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        5 months ago

        Could it be a hidden/removed feature where the Pelican can take damage, but leaves instead of being blown up? That also explain why someone mentioned that dropping on top of it also triggers this bug.

  • helenslunch@feddit.nl
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    5 months ago

    I noticed an increase in bugs. It is extremely demotivating to spend 20 minutes on a mission, only to have the game crash completely, and lose everything…