• Schal330@lemmy.world
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    6 months ago

    “Marginally profitable.” Profit is profit, and their end goal of giving people a library to drive sales has worked.

    Competition is good, for end consumers, but not a chance I’m going to be using EGS. They had no interest in making things better for consumers, especially with trying to create exclusivity in PC gaming.

    • Einskjaldi@lemmy.world
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      6 months ago

      Its existence and with Gog they offer an alternative to steam if steam bans a game and to prevent its theoretical rise to evil after gaben dies.

  • Fredselfish@lemmy.world
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    6 months ago

    Well no shit, 3 years of Epic have over 300 games haven’t spent a dime on their platform. Games I really want and willing to spend money goes to Steam.

    • T00l_shed@lemmy.world
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      6 months ago

      I dont have quite as many, but I only spent about 5 dollars on a dlc for cities skyline. That is the extent I have spent on egs. Steam on the other hand…

  • ArgentRaven@lemmy.world
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    6 months ago

    It’s interesting that when a company fires a bunch of employees just to increase quarterly profit, the employees no longer feel any duty to keep the company secrets. Which hurts company profits even more.

    Good.

    • Silki@sh.itjust.works
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      6 months ago

      I think valve does same too but different approach, they just don’t hire anyone for keeping paychecks for themselves

      • ArgentRaven@lemmy.world
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        6 months ago

        No, it’s one of those things everyone assumes or guesses. When it’s confirmed by someone by name that has insider knowledge, the theory carries a lot more weight. Enough to alter stock prices, if it’s damning enough. Or in this case further hurt public perception, which hurts revenue.

  • 9point6@lemmy.world
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    6 months ago

    Oh hey it’s me

    I collected the free games almost religiously for maybe a couple of years, mostly so I had something of a backup library in case something terrible happened to Steam

    I stopped after realising I was literally only interacting with that store literally to collect the games, I don’t think I put a single minute into any of them

  • Mycatiskai@lemmy.ca
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    6 months ago

    I used it for Mechwarrior because it was exclusive. Never ended up playing it because my computer was a bit glitchy at the time. Now that I’ve upgraded the computer, I would rather play the games I have on steam rather than install epic for one game.

  • 13igTyme@piefed.socialBanned
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    6 months ago

    I only used EGS once and it was for a early build play test of John Carpenter’s Toxic Commando.

    • Kirp123@lemmy.world
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      6 months ago

      I actually did this. They gave out a game for free which I tried out and actually loved. The game has a pretty big mod scene so I just bought it on Steam because of the steam workshop. Installing and updating mods on the EGS version was such a pain in the ass. The steam version it’s literally a click and it updates automatically.

      • ms.lane@lemmy.world
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        6 months ago

        Ironically, this is also why I own Fallout4 and SkyrimSE on GOG, it’s just so much easier having a single version that won’t autoupdate to something broken if I accidentally launch it via Steam instead of SKSE/F4SE.

  • azvasKvklenko@sh.itjust.works
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    6 months ago

    Wow, what a surprise. Next up they will discover nobody even plays those free claimed games or even buy them on Steam if they’re good

  • Marn@lemmy.dbzer0.com
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    6 months ago

    I wouldn’t mind more competition but there’s literally no reason to use egs over valve.

    An example is instead of having a better review system than steam’s basic good or bad they could of had a good, maybe, bad then had separate reviews for reviewing specific patches or something. But no the CEO said reviews are bad for devs LOL.

    On top of that he’s been vocal about being anti Linux and is full of garbage hot takes. And it really says a lot when he lays off staff that are part for Fortnite’s $1.1 billion made

    • TassieTosser@aussie.zone
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      6 months ago

      EGS isn’t competing with Steam because Timmy is on record saying his customers are devs and publishers. The rest of us are just pay piggies who should be happy to give money to him.

    • lightnsfw@reddthat.com
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      6 months ago

      Yeah, competition is great but they aren’t competing lol. Gog competes with Steam with no DRM. EGS tried to do it by getting exclusives onto their platform, which is just anti-consumer. I’ll never touch their store because of that, even for free shit. I’d rather pay for games than even give them a single datapoint to report to their investors.

  • 58008@lemmy.world
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    6 months ago

    Even the freebies that I want to play, I almost never play through Epic, and usually wait until I get another copy on Steam. The overall experience of playing a game through Epic is just… bleugh.

    I think I’ve only completed one game on Epic, Layers of Fear 2. The other stuff I’ve played has essentially been like playing a demo, to see if it’s worth adding to my Steam wishlist. That’s how subtractive to the enjoyment of gaming Epic is.

    I also just dislike their practice of exclusivity and feel uncomfortable supporting it with my wallet. At least with Ubisoft, EA and Rockstar, it’s only their own games they wall off like that, and they almost always have a Steam-connected version so there’s at least the illusion of having everything in one place. Epic is a black hole. I don’t even remember the games that have been or are still exclusive there, because I just never encounter any information about them apart from occasional news articles about how unprofitable they’ve been even after X-number of years. It’s kinda sad, for the devs who work hard on something for years and 8 people play the fucker.

  • fox2263@lemmy.world
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    6 months ago

    I’d love to know what the cost was of essentially leaving steam, making their own platform, hosting and maintains said platform, giving exclusivity bonuses to devs, and paying to give away games etc has been vs just stating on steam and paying the fees.

    I feel like they all tried this then all game crawling back. Same with Netflix and everyone leaving to make their own failures.

    • addie@feddit.uk
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      6 months ago

      You’ve missed out the “don’t charge devs the Unreal licensing fee for games sold through Epic Store”, which would be another 10% on top of every sale. If they had any sales, of course. But yeah, an extra ten percent of nothing remains nothing, and they all go back to Steam.

  • MonkderVierte@lemmy.zip
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    6 months ago

    Could you next time please just copy the text and pic, instead of creating a screenshot of a screenshot?

    This is dumb.