• acron@lemmy.ml
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      1 year ago

      I could actually use an explanation. I’m not familiar, what makes it so good?

      • outhouseperilous@lemmy.dbzer0.com
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        1 year ago

        It’s so deep abd so complicated, and blurs the line between literary and mechanical so expertly, that i cannot explain it without spoiling it.

        Its very good, very literary, and about solving a murder. Your skills are your character’s inner monologue, and they’re all useful, but ypure kind of choosing what clues and what sort of language you get them in, how you interact with and literally read the world.

        So play it, play it without reading anything else about it, and when picking skills, go with what you respond to or what character you want your detective to be. ‘Phillip marlowe’ ‘sherlock holmes’ and ‘dirk gently’ are pretty close to the three pre-sets.

      • RobotZap10000@feddit.nl
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        1 year ago

        It’s the only visual novel I’ve ever played, but it excels so much at it. The writing, worldbuilding, characters, narrator, and overall “vibe” are fantastically superb. It’s also another one of those games that I can’t help but play for ~5 hours nearly every day until I finish it. I’m no video game connoisseur, so you can find more sophisticated reviews elsewhere. You can pick it up on GOG for like €10 half of the time.

        • mohab@piefed.social
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          1 year ago

          Hate to break it to you, but you still haven’t played any visual novel because Disco Elysium is a CRPG.

          A visual novel would be VA-11 HALL-A or Milk Outside a Bag of Milk Outside a Bag of Milk.

          • RobotZap10000@feddit.nl
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            1 year ago

            You’re right, but I thought that it was one of those visual novels because I had to have a dictionary at hand to understand half of the words.

    • gazter@aussie.zone
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      1 year ago

      Shadow of the Colossus was such a landmark game. The few little changes to the standard video game formula combined together just made for an absolute masterpiece.

  • mohab@piefed.social
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    1 year ago

    I can only speak about my favorite genres:

    Action games: this one is easy—Devil May Cry 1.

    Shmups: Hmm… Battle Garegga? I’d actually rather go for a CAVE shmup seeing how influential they were, but I could be biased: DoDonPachi.

    Fighting games: hmm… a bunch could go in here, but if I have to choose one, it should be Street Fighter II. Biased pick is Guilty Gear Plus R.

  • Wigners_friend@piefed.social
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    1 year ago

    Deus ex human revolution: explores a meta narrative of how you use power in computer games. Your character has incredible capability. You could obliterate every enemy with ease. It’s a completely different game if you try to avoid killing those who are just getting by (sure a security guard will shoot you, but they are expecting lethal terrorists). You use the power you have to avoid killing, not to make it easy.

  • Palacegalleryratio [he/him]@hexbear.net
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    1 year ago

    Sid Meiers Alpha Centuri, it’s the best 4x game of its era and is a perfect example of how well games from the 90s can play, in many ways it feels like a modern game made with severe technical limitations. Today the graphics are outright bad (they weren’t exactly jaw dropping at the time either), and the UI lacks a couple of modern sensibilities and QOL features but everything else is top notch.

    • jojo@piefed.social
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      1 year ago

      Populous! (It’s also available in GOG as part of their old game restoration)

  • arsCynic@lemmy.ml
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    1 year ago

    Golden Sun and Golden Sun: The Lost Age. It’s the Lord of the Rings equivalent of RPGs.


    ✍︎ arscyni.cc: modernity ∝ nature.

  • pH3ra@lemmy.ml
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    1 year ago

    If I had to identify a game that radically changed the public perception of videogames, that would probably be The Legend of Zelda.
    It was one of the earliest examples of modern gaming, changing the game design from an “arcade” standard to something that was more suited for home consoles.

  • Zanmato@lemmy.world
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    1 year ago

    Devil May Cry, definitely! Something that begun as one of many RE4’s demos, ended up as an inspiration for other series, such as Bayonetta!

    Dark Souls: it proved that gamers are still craving challenge and created its own genre as well.

    Metroid & Castlevania: without them, we wouldn’t have one of the greatest genres of all time!

    Onimusha: my favourite one. It’s a living proof that hope dies last. We’ll get another entry after 20 years! (Dawn of Dreams was released on 2006)

  • golden_zealot@lemmy.ml
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    1 year ago

    All of Metal Gear Solid.

    The story of the whole series spans decades and decades, and even watching a video laying out an abridged version of that story takes like 6 hours to watch.

    Something as long running as that and with lore that goes that deep should definitely be preserved at all costs.

  • Zerush@lemmy.ml
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    1 year ago

    Pong, it was the first Videogame ever, also Pacman and Space Invaders as the base of almost all other games (Shooter, RPG, Racing games, Flight simulators, etc). Tetrix, the Snake game, inspiration of the Tron movie. These certainly belongs in a Museum of gaming history…