I stopped playing AC when zero punctuation pointed out that the game was entirely useless gofer quests. Go over there and listen to x lines of dialog only up go back and listen to y lines of dialog only to return to the first person and listen to more… And these locations were not near eachother. It was a time sink that had little point to it.
Other games use similar mechanics at times but often not with characters that are so far apart and/or not without some kind of fast travel system that can make the whole process faster.
I get what they were trying to do; that specific game had new movement mechanics that I completely ignored and just wanted to get on with it. The idea was that you were supposed to learn the new mechanics while traveling between places…
The whole thing just set me off and I stopped playing any and all AC games beyond that point. I’ll probably go back and play AC 1, maybe 2 again… But the rest… Idk if I’ll ever touch them.
I stopped playing AC when zero punctuation pointed out that the game was entirely useless gofer quests. Go over there and listen to x lines of dialog only up go back and listen to y lines of dialog only to return to the first person and listen to more… And these locations were not near eachother. It was a time sink that had little point to it.
Other games use similar mechanics at times but often not with characters that are so far apart and/or not without some kind of fast travel system that can make the whole process faster.
I get what they were trying to do; that specific game had new movement mechanics that I completely ignored and just wanted to get on with it. The idea was that you were supposed to learn the new mechanics while traveling between places…
The whole thing just set me off and I stopped playing any and all AC games beyond that point. I’ll probably go back and play AC 1, maybe 2 again… But the rest… Idk if I’ll ever touch them.