I dunno about in video games, because I’m not a dev or anything. And I’m not where I can watch the video currently, so this is just my brain reacting to the general concept, not a response to the video itself.
But I’ve always run my ttrpg tables with a “no hassles” rule regarding such things. Yeah, it’s okay to talk about motivations and character choices, but absolutely zero shit shall be talked about it.
Some people need to be able to escape reality’s incessant pressure to conform to societal expectations. That’s what role play games are best at.
I can’t see video games being any less vital of a safety valve in that regard. It doesn’t matter what social shit you need to escape, that’s the entire point imo.
Besides, I think there’s an inherent misogyny behind the idea that you have to play as your real world gender (whether it matches your assigned birth gender or not).
Though not a video game per se this is why we go on second life a lot, we can be ourselves there in a way most games do not allow us to be.
are you open to guiding returning players that wanna get reacquainted with the game? I played it a long time ago but gave up because all the menus were overwhelming
While it is too late for me to be going down any rabbit hole of a video, I will say that playing yourself to any extend in a game is quite important. I mean, you can roleplay however you want, but I find it quite comfy if a game even has the components to represent me as I walk the plains of x-ville. I know more than a few people who were ecstatic to have their characters be trans in Cyberpunk. I know the more customization the more work, and I don’t expect indie developers to bring the noise. It’s nice though, when you get a chance to pick a character (for one) and have it look like you want it to look like (for two).