Yeah but having discipline to grind and find an efficient grind method can be hard.
Some games like runescape are mechanically easy but number hard because the difference between optimal path and suboptimal is one of “never getting this within realistic time frame” which essentially is equivalent to a mechanic defeat.
Numbers isn’t hard. It’s just tedious.
I read tedious as tendies lol
If they were tendies, anon would prefer numbers instead of mechanics. 😎
Yeah but having discipline to grind and find an efficient grind method can be hard.
Some games like runescape are mechanically easy but number hard because the difference between optimal path and suboptimal is one of “never getting this within realistic time frame” which essentially is equivalent to a mechanic defeat.