The Picard Maneuver@lemmy.world to Microblog Memes@lemmy.worldEnglish · 11 days agoSure, if you put it like that...lemmy.worldexternal-linkmessage-square74fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkSure, if you put it like that...lemmy.worldThe Picard Maneuver@lemmy.world to Microblog Memes@lemmy.worldEnglish · 11 days agomessage-square74fedilink
minus-squareEcho Dot@feddit.uklinkfedilinkEnglisharrow-up0·edit-211 days agoI thought that enums were supposed to compile down to aa, ab, ac when you actually build the game.
minus-squareSkaveRat@discuss.tchncs.delinkfedilinkEnglisharrow-up0·11 days agoDepending on the language, they are. Lots of games also use data structures derived from tables/csv at runtime to configure things like stats. So they would also need these (human readable) values in the save files Hard to tell from speculation and not having the data
I thought that enums were supposed to compile down to aa, ab, ac when you actually build the game.
Depending on the language, they are.
Lots of games also use data structures derived from tables/csv at runtime to configure things like stats. So they would also need these (human readable) values in the save files
Hard to tell from speculation and not having the data