Actual plaster. Diluted.
I don’t know if there are many types, but it’s the one used to fill-in small details or to cover holes left by nails.
Actual plaster. Diluted.
I don’t know if there are many types, but it’s the one used to fill-in small details or to cover holes left by nails.
Kudos for mentioning Everyone is John.
And since I’m already typing a reply, I might as well link to another obscure RPG (that I haven’t played):
https://rpggeek.com/rpg/104103/boss-dragons-and-scrambled-eggs
Out of the loop here. What are the recent scandals with Discord?


I’m seeing a lot of broken image fallback icons; mostly for community icons and banners, as well as thumbnails for images posted before the migration. Am I the only one experiencing this?
It’s short, but it’s a start:


Campaign Cartographer 3+ is indeed only available for Windows. Though I must say that I have it working under WINE just fine. YMMV, ofc.


Thanks for the heads up. Do holler if you need help somehow.


Paizo has some:
https://paizo.com/products/btpy879g?19mm-d6-Double-Die-Transparent
And yes, there should be a d10 inside another d10 somewhere around there.
Yeah. Very well summarized.
Perhaps I’d also add that the advancement is earned with blood and sweat. 😅
I suppose YMMV, but to me it’s central. You see, the Hunter becomes a hunter because she heard a higher calling, and believing in it is what keeps it going.
You can rename Conviction to Faith, and it probably shows what I’m hinting at. That faith can get you out of trouble (supernaturally so) but it’s also precious. You’re still human, flimsy and prone to errors, susceptible to doubt.
And you’re way out of your league. All the time.
In oWoD’s Hunter: The Reckoning, you can’t advance your Edges (supernatural abilities) with XP.
To do so, you have to gamble Conviction during the session, while using said Edges (those Conviction points gambled add dice to your pool, ideally improving your odds).
If you succeed at the task, you gain Virtues (with which you can later buy points in Edges).
if you fail the task, you lose Conviction points. If you run out of Conviction, you lose your ability to use Edges at all until you rest/meditate/recover for a full week.
Not sure if it qualifies as “conceptual” or non-mechanical to you. But I love it.
Perhaps not with those exact names, but there’s a fix:


Well it’s fixed now… so I didn’t even get to clear cache and retry. But I did try opening on another browser (before writing my comment above) with similar results.
I want to be able to report a bug to the developers, but I have no idea what to tell them that might be useful. I guess I can dive into their issues tracker and take it from there.


Uhm… something’s off again on my side.
Are there specific symptoms I should be looking into?
There’s also [email protected] which should have some overlap with cyberpunk.


Whatever it was, it seems to be solved now.


It seems like this issue is back…?
Pretty much every image in the instance is replaced with:
https://ttrpg.network/static/c15a0eb1/assets/images/broken-image-fallback.png


Apparently my issue was a false positive. It seems Lemmy doesn’t like large images (even if small in size) but the message saying “too many pixels” was off-screen at that time.
I resized the image and reuploaded. Everything seems fine now.
I settled on Campaign Cartographer 3+.
It has a steep learning curve, but seems to be the most powerful tool by far.
I assume board games are not an option? I’ve played Salem with probably 10 players and it’s quite fun. It will take much less than 6 hours though.
But I don’t want to leave just challenging the question without suggestions, so I’ll ramble on…
I’m thinking very quick character creation (if anything because I have players who are unable to take less than an hour doing so), perhaps something like Mothership or pretty much any PbtA. Or pregens.
Spotlight time will be an issue, so a something with very fast combat mechanics should be very important.
I’m pondering if it’s worth a shot trying something like Dread, but I’m not sure if 6 hours is too long for a game like Dread.
I’m curious: do the 12 of you (+GM) usually play all at the same time?