How do you know all that?
- 23 Posts
- 148 Comments
But they are polished equally on each side, right?
jounniy@ttrpg.networkOPto
RPGMemes @ttrpg.network•You can really tell that they wrote parts of the module before publishing the rules…
0·2 months agoThe pearl does not get consumed though. Buy it once, use it indefinetly.
Statistically it comes up 5% of the time you use a hero point, so yeah, about as often as rolling a nat 20.
jounniy@ttrpg.networkOPto
RPGMemes @ttrpg.network•I don't care if it's optimal, as long as it is stupid and works!
0·2 months agoI habe no idea what this is, but it sounds incredibly whacky.
jounniy@ttrpg.networkOPto
RPGMemes @ttrpg.network•I don't care if it's optimal, as long as it is stupid and works!
0·3 months agoIt also makes the Rhino a fairly competent celestial warrior.
jounniy@ttrpg.networkOPto
RPGMemes @ttrpg.network•I don't care if it's optimal, as long as it is stupid and works!
0·3 months agoWait what?
jounniy@ttrpg.networkOPto
RPGMemes @ttrpg.network•I don't care if it's optimal, as long as it is stupid and works!
0·3 months agoBecause a flying Rhino is a pretty absurd rules interaction.
From playing a Sci-Fi campaign once, I can confirm that this is true.
Option one sounds a lot cooler and more impressive, but option two sounds funnier.
jounniy@ttrpg.networkOPto
RPGMemes @ttrpg.network•You can really tell that they wrote parts of the module before publishing the rules…
0·3 months agoThanks for pointing this out, that’s better than what I could’ve said to explain it. The DM can always make changes without adhering to any limitations, but if they are a good DM, they’ll at least try to be consistent. And that’s the least I expect from professional writers. (And I similarly expect them to wait for the actual rules of the system to be published before writing an adventure.)
jounniy@ttrpg.networkOPto
RPGMemes @ttrpg.network•You can really tell that they wrote parts of the module before publishing the rules…
0·3 months agoIt is in this regard. It might be poorly balanced, but there are rules for things like the sound a spell makes or the specific spells available to NPCs. There are a lot more rigid systems, but DnD definetly isn’t on the casual side either.
jounniy@ttrpg.networkOPto
RPGMemes @ttrpg.network•You can really tell that they wrote parts of the module before publishing the rules…
0·3 months agoI feel you. I’m currently planning to run it someday and there are just so many things I’ll definetly change.
jounniy@ttrpg.networkOPto
RPGMemes @ttrpg.network•You can really tell that they wrote parts of the module before publishing the rules…
0·3 months agoYes they could. But they did not. That’s what I’m crititicising. Perception is one of the most used skills ever. It would not have hurt not to use it here. And if sou really wanted to, then give her some kind of ability that actually let’s her do that, because these kind of things can be missleading to new players/DMs and puts extra work on the DM.
And I really like less strict systems like M&M too, but if you write something in a more rigid system, you should adhere to the rules of that system. Or in this case: You shouldn’t start writing full on adventures in an unfinished system.
jounniy@ttrpg.networkOPto
RPGMemes @ttrpg.network•You can really tell that they wrote parts of the module before publishing the rules…
0·3 months agoSome do. I know I do. It limits what casters can do at least a little.
jounniy@ttrpg.networkOPto
RPGMemes @ttrpg.network•You can really tell that they wrote parts of the module before publishing the rules…
0·3 months agoBecause it would make subtle-spell kind of redundant and why even use components in the first place if they cannot be used to tell you are casting something?
jounniy@ttrpg.networkOPto
RPGMemes @ttrpg.network•You can really tell that they wrote parts of the module before publishing the rules…
0·3 months agoThey are using an official statblock which lacks this ability. The only way the shaman can have it is if the DM added it themselves. And since this is a prewrittem module, it really shouldn’t have such oversights, especially since newer, inexperienced DM‘s likely aren’t familiar enough with the rules to know this, which makes it at least decently likely that they’ll just assume everyone can cast stealthily.
jounniy@ttrpg.networkto
RPGMemes @ttrpg.network•Tales From the Tables #60: Happy Thoughts!
0·4 months agoFunnily enough, intellect devourers can actually mimic the target they are inhabiting quite convincingly, thanks to inheriting their memories. I once had an Alhoon in a campaign who made use of that fact. The players never found out, but its really terrifying to think about.
jounniy@ttrpg.networkto
RPGMemes @ttrpg.network•Thirsty Sword Lesbians is pretty based too
0·5 months agoI did a wikipedia search a few days ago and it says you can just insert all sexualities you want. So you could just use heterosexuality, right?
Is that some kind of company? Or am I missing a very obvious joke?