Absolutely agree. I set a game in the real(ish) world once, so it was a setting where everyone knew the base “lore.” It was so nice! I could reference things, name-drop countries, and introduce old grudges without having to exposition it all. People just got things. We’ve since done enough games on the sword coast that that works too, now.
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Cake day: July 22nd, 2023
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Computer vision is AI. If they literally want a robot eye to scan their cluttered pantry and figure out what is there, that’ll require some hefty neural net.
Edit: seeing these downvotes and surprised at the tech illiteracy on lemmy. I thought this was a better informed community. Look for computer vision papers in CVPR, IJCNN, and AAAI and try to tell me that being able to understand the 3D world isn’t AI.
“I hurt my friend because I took a dumb idea too far” is a very probable story. The part I can’t believe though is ending the game over a dire bite. We finally got the schedule together, we’re going to use the time, darn it!



I joined a running campaign (still at the low levels) set in a magic library and I had a character with a comically egregious case of that kind of back story. The campaign had a tight foundation with everyone else already knowing each other and being there for a reason.
It wasn’t easy to recon me in, so we didn’t and I worked this out with the DM. I just had all these things I’d reference. Grand, level-inapproriate adventures, offering impossible feats as part of insane plans, being a key figure in historical events that the others were quite sure had never happened, etc. But absolutely no other sign of insanity or chronic lying in my serious, good-aligned, heroic character.
The DM let everyone have fun scratching their heads over it for a few sessions before they stumbled on my character’s series and found out he was just a fictional hero spawned by the library to assist their quest. His level was from the creation magic and had nothing to do with his real-only-to-him backstory.
It worked out in that very very specific setting.