I can recommend “Encased”. It’s a CRPG that’s heavily inspired by Fallout gameplay wise, but it’s modernized a lot (in a good way). It has its own unique story and setting which are amazing to explore
I can recommend “Encased”. It’s a CRPG that’s heavily inspired by Fallout gameplay wise, but it’s modernized a lot (in a good way). It has its own unique story and setting which are amazing to explore
Encased is a CRPG, heavily inspired by the classic Fallout games, bringing it’s mechanics into the modern age. It’s story is based on the classic book “Roadside Picknick” (known for being the inspiration of the Stalker series) and is very well written. It has a story narrator, similar to the Divinity: Original Sin games and a very in depth character creation. At the start you choose a department of a research company to work in, which will change the way you interact with many characters, adding some replay value. Anything more I could say would be a spoiler, but the entire beginning (first half to one hour) is an absolute banger.
It’s my favorite indie game of the last few years and at the time of writing this, it is currently 90% of on steam, an absolute bargain
(Warning: NSFW) The source (includes a ranking at the end)
Gotta call this one inaccurate. The Bible tells YOU not to have false gods, it doesn’t say you should hate other religions. I’d argue that the parable of the good samaritan in Luke 10:25-37 actually argues the exact opposite: “Love your neighbor as yourself” no matter who that person is
Also “some shit”: Colossians 3:8 “But now you must put them all away: anger, wrath, malice, slander, and obscene talk from your mouth.”
Hi, I did that with some close friends as a joke before. It starts out as a joke, but it will quickly become hellishly painful to continue. I think we stopped somewhere at distributing skill points, where the game just throws 6 pages of skills at you (not joking) and goes “just distribute these points”. Having a giant block of alphabetically sorted skills, most being absolute garbage and some only sounding ‘kinda’ useful, was my breaking point
The ghoul drug thingy is actually a really good lore addition. It recontextualizes a lot of the games in an interesting way. If ghouls have to take these drugs and make enough money to afford them, the implications on morality of previous ghoul characters is fascinating.
And about the vault tech meeting: this plot point is actually older than new vegas. They took that from the scrapped fallout movie that they wanted to make in the Interplay/Black Isle era. I thought it was absolutely awesome that they researched fallout enough to even know about this obscure thing
Uranium fever has done and got me down.
This is really hard though!
Because how the hell does one make a “🤍” sound