OP, like my, math is flawed in that deleting the game does not actually enrich the company, in case “woosh” was necessary.
Piracy, when the alternative was no purchase, still helps the company if it has a good product. Recommendations to others, and “popularity” benefits companies. Free to play games with “pay to win” features benefit from the same general model as “popularity through piracy”, where the F2P only player base justifies more fame for paying to win.
I agree, I think Adobe/MS have even said in the past that they would prefer people steal their software if the alternative means they would use a competitor instead.
except most pirates would never have bought the product in the first place… so is it really a loss for the company?
How do you know they never would have brought it if they made the choice to pirate it?
There are games I don’t want to buy and I’ve never pirated those. The only games I pirate are ones I want to play.
OP, like my, math is flawed in that deleting the game does not actually enrich the company, in case “woosh” was necessary.
Piracy, when the alternative was no purchase, still helps the company if it has a good product. Recommendations to others, and “popularity” benefits companies. Free to play games with “pay to win” features benefit from the same general model as “popularity through piracy”, where the F2P only player base justifies more fame for paying to win.
I agree, I think Adobe/MS have even said in the past that they would prefer people steal their software if the alternative means they would use a competitor instead.