As Microsoft Flight Simulator 2024 Steam reviews collapse to ‘Overwhelmingly Negative,’ its developer has admitted it "completely underestimated" the excitement for the game.
I believe it’s how they get the graphical data among other things. Instead of storing textures and stuff on your PC they steam it all in. I don’t think it’s something that can be deactivated.
Fuck most of Microsoft’s shit, but this is the only way you can realistically do the real world at any recognizable level of detail at all. You might be able to cache an area with an obscene amount of storage, but it would have to be a pretty constrained flight path at pretty low detail to really work.
I believe it’s how they get the graphical data among other things. Instead of storing textures and stuff on your PC they steam it all in. I don’t think it’s something that can be deactivated.
A step closer to just let you have a terminal, and not access to your data.
Fuck most of Microsoft’s shit, but this is the only way you can realistically do the real world at any recognizable level of detail at all. You might be able to cache an area with an obscene amount of storage, but it would have to be a pretty constrained flight path at pretty low detail to really work.
How much data is it?
For the whole planet? More than your computer can hold, most likely.
It’s 80GB/hour at high quality and that’s a very small area of the planet.
Okay fair enough 😅!
Edit: bad calculations were made by me, it’s only 180Mb/s needed.
Maybe at low you can store it off …
This comment calculated just under 1.5 Pb (yes, petabytes)!