Urm. No. In a few cases thats true, but for most complex systems, or even just ones that rely on non-default engine extensions (a category that includes nearly all games), they really do need work invested into them. Steam and proton are are making this better but its really not at ‘just check a box’ levels of ease yet.
Just conveying what coders say, can’t comment on which engines. But since Linux doesn’t care what binary it loads into memory to execute it doesn’t seem hard to support a translation layer.
Urm. No. In a few cases thats true, but for most complex systems, or even just ones that rely on non-default engine extensions (a category that includes nearly all games), they really do need work invested into them. Steam and proton are are making this better but its really not at ‘just check a box’ levels of ease yet.
Just conveying what coders say, can’t comment on which engines. But since Linux doesn’t care what binary it loads into memory to execute it doesn’t seem hard to support a translation layer.