That’s one of the program’s common usages, yeah. Among other things (like integer scaling for pixel-based games), it can be used to render a game at a lower “internal” resolution and then apply one of several upscaling options to make up the difference, improving performance and hence “free FPS”.
That’s one of the program’s common usages, yeah. Among other things (like integer scaling for pixel-based games), it can be used to render a game at a lower “internal” resolution and then apply one of several upscaling options to make up the difference, improving performance and hence “free FPS”.
I kept reading it as first person shooter.