For me it’s basically this :
Great Weapon Master Sentinel Sharpshooter Alert Mobile Lucky
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Alert.
It’s broken. The initiative die is BG3 is a d4, which makes the bonus from alert game-breakingly good.
I pretty much always put durable on everyone
Mostly just ASI, but I also get a lot of use from tavern brawler and sharpshooter. Trying a thing with spell sniper in my current run.
Mage slayer mobile and alert.
The ones you listed plus Tough and War Caster
Left and right feats mostly.
Everyone point at this loser who didn’t tadpole their way to flying.
Polearm master is good for certain characters I feel.
Karlach zerker with polearm master and sentinel with the act 2 polearm is a beast of a character. She’ll lock down anything that comes close.