The standard agrees with you that #ifdef and #ifndef are equal to #if defined and #if !defined, but your #if build_env "local" example does not make much sense the me. #if only takes constant expressions which can be evaluated at translation time. It can’t compare strings.
You are correct, I had misremembered how it works. It can evaluate build arguments, but they have to be numerical. However you can define new variables (in the pre-processor, not in code - ie, after a #) to replace those numbers, to make the intent clearer. Eg.
#define DEBUG_1 1
#define DEBUG_2 2
#if DEBUG_LEVEL >= DEBUG_1
Then pass the build arg DEBUG_LEVEL at compile time
The standard agrees with you that
#ifdef
and#ifndef
are equal to#if defined
and#if !defined
, but your#if build_env "local"
example does not make much sense the me.#if
only takes constant expressions which can be evaluated at translation time. It can’t compare strings.You are correct, I had misremembered how it works. It can evaluate build arguments, but they have to be numerical. However you can define new variables (in the pre-processor, not in code - ie, after a #) to replace those numbers, to make the intent clearer. Eg.
#define DEBUG_1 1
#define DEBUG_2 2
#if DEBUG_LEVEL >= DEBUG_1
Then pass the build arg DEBUG_LEVEL at compile time
More info here:
https://learn.microsoft.com/en-us/cpp/preprocessor/hash-if-hash-elif-hash-else-and-hash-endif-directives-c-cpp?view=msvc-170
Edit: formatting of code snippet