Deep Dive | Deadly Contact | Fungus Bogs
Stage | Primary | Secondary | Anomaly | Warning |
---|---|---|---|---|
1 | 7 Aquarqs | Black Box | Volatile Guts | - |
2 | 200 Morkite | Morkite Well | - | Ebonite Outbreak |
3 | 6 Eggs | Morkite Well | - | Rival Presence |
Elite Deep Dive | Calm Blank | Salt Pits
Stage | Primary | Secondary | Anomaly | Warning |
---|---|---|---|---|
1 | 3 Resonance Crystals | 150 Morkite | - | Regenerative Bugs |
2 | 250 Morkite x250 | Twins | Rich Atmosphere | Cave Leech Cluster |
3 | 3 Mini-Mules | 2 Resonance Crystals | - | Mactera Plague |
See last week’s thread here
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Sounds better than last week. That final EDD mission was a nightmare, we broke into a cave with 2 barrages, a brood nest, a spitballer, and a truckload of regular enemies. I think a couple of bulks spawned in too, just for good measure. Hated the warnings too these are more fun.
Just did the normal deep dive. Overall pretty easy. No annoying modifiers. The drop pod landing spot on the final mission was kind of awkward, but nothing a zipline couldn’t solve.