popcar2@programming.dev to Godot@programming.dev · 30 days agoGodot founders had desperately hoped Unity wouldn't 'blow up'www.gamedeveloper.comexternal-linkmessage-square63fedilinkarrow-up1307arrow-down13cross-posted to: [email protected]
arrow-up1304arrow-down1external-linkGodot founders had desperately hoped Unity wouldn't 'blow up'www.gamedeveloper.compopcar2@programming.dev to Godot@programming.dev · 30 days agomessage-square63fedilinkcross-posted to: [email protected]
minus-squareblx@lemmy.ziplinkfedilinkarrow-up27·29 days agoThey really paywalled dark mode? That move alone is incredibly dumb. Surefire way to alienate potential new users before they’ve even tested anything serious.
minus-squarestom@lemmy.dbzer0.comlinkfedilinkarrow-up17·29 days agoUsed to. It took a single registry tweak to enable it which was easily found, but still a pain.
minus-squareumbrella@lemmy.mllinkfedilinkarrow-up5·edit-228 days agohaving to hack around your IDE for something that simple is a real bad sign
They really paywalled dark mode? That move alone is incredibly dumb. Surefire way to alienate potential new users before they’ve even tested anything serious.
Used to. It took a single registry tweak to enable it which was easily found, but still a pain.
having to hack around your IDE for something that simple is a real bad sign