simple@lemm.ee to Gaming@lemmy.worldEnglish · 1 month agoHigher difficulties in every single RPG.lemm.eeimagemessage-square88fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageHigher difficulties in every single RPG.lemm.eesimple@lemm.ee to Gaming@lemmy.worldEnglish · 1 month agomessage-square88fedilink
minus-squareTrack_Shovel@slrpnk.netlinkfedilinkEnglisharrow-up0·edit-21 month agoIt’s either this, or they just scale up the damage by some arbitrary factor, that is a quantum leap from what the bad guys were doing originally. oh? he did 10 damage in vanilla? lazy, underfunded programer: dmg= base.dmg^2 <<endl;
It’s either this, or they just scale up the damage by some arbitrary factor, that is a quantum leap from what the bad guys were doing originally.
oh? he did 10 damage in vanilla?
lazy, underfunded programer: dmg= base.dmg^2 <<endl;