I also strongly agree that Burnout 3: Takedown and Burnout Revenge are the best in the series, the most focused and polished… Burnout Paradise is OK but lacks something those other two have.
Whenever I think about Burnout Paradise I think about somebody (I think it was Yahtzee) describing the world of Burnout Paradise as a post apocalyptic nightmare world where cars have taken over, and one lone human hides out in his radio station broadcasting desperately to a murderous mechanical audience.
While it’s possible that a different reviewer applied that hypothetical headcanon to the Burnout series, I believe you’re actually thinking of Ross’ Game Dungeon. Specifically the Trackmania Canyon video, not Burnout.
Paradise is simply not a Burnout game. It’s a great racing game, but there’s nothing Burnout about it.
I’ll take Burnout 3 or even Burnout Revenge any day. That crash junctions are the series bread and butter.
I thought no one remembered when Burnout was a puzzle game with car physics and explosions. It was criminal to turn Burnout into a full racing game.
I also strongly agree that Burnout 3: Takedown and Burnout Revenge are the best in the series, the most focused and polished… Burnout Paradise is OK but lacks something those other two have.
It lacks the crash junctions. It has a really half assed mode that’s not where near as interesting.
Also racing in an open world not nearly as fun as racing in bespoke tracks.
Whenever I think about Burnout Paradise I think about somebody (I think it was Yahtzee) describing the world of Burnout Paradise as a post apocalyptic nightmare world where cars have taken over, and one lone human hides out in his radio station broadcasting desperately to a murderous mechanical audience.
While it’s possible that a different reviewer applied that hypothetical headcanon to the Burnout series, I believe you’re actually thinking of Ross’ Game Dungeon. Specifically the Trackmania Canyon video, not Burnout.