• pancakes@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    0
    ·
    3 months ago

    I don’t think there’s anything wrong with an open world, but the minute a game is described as an “open world game”, my interest severely wanes.

    For example the genre of management simulation games like Factorio or Satisfactory have open worlds because you can explore and expand in any direction.

    • JackbyDev@programming.dev
      link
      fedilink
      English
      arrow-up
      0
      ·
      3 months ago

      Factorio and Satisfactory are open world factory games. There are probably examples of level based ones though. SpaceChem and Infinifactory come to mind but they’re arguably puzzle games when viewed in that context.