• eldavi@lemmy.ml
    link
    fedilink
    English
    arrow-up
    0
    ·
    edit-2
    4 months ago

    i wish all city/economy building games had a stronger destruction-by-social/political-means game play elements beyond city/economy building like tropico has in balancing your islands’ political factions from couping or voting you out of office; both internal and world superpower backed rebellions; resource depletion; industry induced pollution; pirate attacks; economy & military crippling crime or corruption in your police, military and government officials; protests escalating into rebellions or economic disruptions; and military invasions & economic sanctions from those superpower countries if you don’t comply sufficiently with their interests.

    i know that city skylines includes natural disasters like tropico does and that helps with the appeal to me; but i never tried the other 2. do they have anything like those things i described?

    • bionicjoey@lemmy.ca
      link
      fedilink
      English
      arrow-up
      0
      ·
      4 months ago

      I’ve heard the upcoming Frostpunk 2 will have faction politics as one of the core mechanics.

      There’s also Suzerain. It’s not a city builder but it definitely involves delicately balancing different factions in order to not get overthrown in a coup.