• sp3ctr4l@lemmy.zip
    link
    fedilink
    arrow-up
    0
    ·
    edit-2
    6 months ago

    sigh

    that is entirely possible.

    wouldnt be the first time a totally contextually misunderstood term was more or less accidentally appropriated to have some new meaning, making its widespread adoption and widespread lack of its contextual origination even more infuriating.

    This is kind of but not really similar:

    What in the fuck is up with the PC GTA/RDR community using the term ‘mod’ incorrectly?

    In every other context of video gaming ever, a mod is something that adds or changes a single player game, or a modded multiplayer game basically includes the server set of mods that all behave equally for all players.

    But in Rockstar Online communities, modding means to be using a cheat engine. Something like what would be called hacks or aimbots or teleporting yourself or others or spawning anything on command, some other kind of client side exploitation software.

    I have no idea how this happened or is the norm.

    In any other game ever, a ‘modded’ server would mean oh we tweaked some global vars and we added these weapons and this vehicle and this new mechanic.

    In Rockstar games a modded server is not a term that makes sense to these people because modding is cheating and only players can run mods… even though you can absolutely run an emulated private server through RedM/FiveM, and you can absolutely (and basically have to) run server side mods (as a barebones setup will be lacking MANY core and ancillary gameplay functions).

    It fucking baffles me.

    • t3rmit3@beehaw.org
      link
      fedilink
      arrow-up
      0
      ·
      6 months ago

      WRT R*, I have seen hacks referred to as mods in some korean MMO communities, because client mods are lumped together with hacks in their ToS under “game modifications”. No clue if that’s what happened with R*'s stuff, but wouldn’t be surprised.