What are you talking about!!! Halo, Call of Duty, and Battlefield are all really fun games and absolutely totally unique. When a sequel comes out its multiplayer is amazing right away and all the best playlists are there with tons of maps right away! I never have to ask “why didn’t they include the playlist or mode from the last one that everyone loved” just to wait a year for some DLC that is the exact thing from the prior game.
cough nuketown cough
Halo specifically even gets the community involved by letting them make maps and then using those maps to deliver new experiences for players. They never reuse parts of maps in other maps that could be seen as lazy or obvious.
There’s a ton of fun games out there. The number of great 5-10 hour indie/small studio games I’ve played via gamepass is huge. There’s even more fun games today than in the past, IMO, you just have to look a bit deeper.
I do feel the age of lots of great AAA games is behind us, so many of these are design by committee due to how much money is involved. There are still some great ones every few years, but it’s the exception, not the norm.
100% agreed. We don’t need games filled with padding content and realistic graphics. We need FUN games.
What are you talking about!!! Halo, Call of Duty, and Battlefield are all really fun games and absolutely totally unique. When a sequel comes out its multiplayer is amazing right away and all the best playlists are there with tons of maps right away! I never have to ask “why didn’t they include the playlist or mode from the last one that everyone loved” just to wait a year for some DLC that is the exact thing from the prior game.
cough nuketown cough
Halo specifically even gets the community involved by letting them make maps and then using those maps to deliver new experiences for players. They never reuse parts of maps in other maps that could be seen as lazy or obvious.
Just in case people can’t tell from my tone /s.
You forgot that they also have more than one rock model!
(https://www.gamesradar.com/halo-3-player-discovers-every-single-rock-in-one-of-the-games-most-memorable-levels-is-the-same-rock-i-cant-keep-this-knowledge-to-myself-anymore/)
There’s a ton of fun games out there. The number of great 5-10 hour indie/small studio games I’ve played via gamepass is huge. There’s even more fun games today than in the past, IMO, you just have to look a bit deeper.
I do feel the age of lots of great AAA games is behind us, so many of these are design by committee due to how much money is involved. There are still some great ones every few years, but it’s the exception, not the norm.
Indeed, not only indies but also AA games. I just have finished playing Risk of Rain 2. It’s been 70 hours of fun an it cost me under €20.