• Dr. Wesker@lemmy.sdf.org
    link
    fedilink
    arrow-up
    0
    ·
    6 months ago

    I hate to say it, but good. I feel for those losing their jobs, but it’s time to bring back smaller game dev companies that produce titles of substance.

    • Ech@lemm.ee
      link
      fedilink
      arrow-up
      0
      ·
      6 months ago

      “Bring back”? They already exist. There are an endless number of small devs out there. Most of them don’t have good games, let alone “titles of substance”, so you have to do some work yourself to find the good stuff rather than expecting a constant stream of approved content to just fall in your lap.

        • Exocrinous@lemm.ee
          link
          fedilink
          arrow-up
          1
          ·
          6 months ago

          Wow, that triggered my trauma really bad for a split second. I used to get told that all the time when I was a kid, just because I was curious and neurodivergent. Eventually I came to see that sentence as a symbol of the poor empathy of neurotypicals for autistic people, and of ableism in general. If you said that in my house to a member of my family you’d probably start a domestic incident, because every autistic person I know has a similar experience.

          • Dr. Wesker@lemmy.sdf.org
            link
            fedilink
            arrow-up
            1
            ·
            edit-2
            6 months ago

            I’m sorry I triggered you, earnestly. And your point of view is valid.

            My comment wasn’t intended to shoot down questions or discussions. I made my comment out of frustration, because on this platform there is a lot of nitpicking and assumption, but without actual open dialogue. Had the person I responded to seemed to be interested in my perspective, I would have gladly engaged. Instead, they seemed to have made an assumption about my meaning and told me I was wrong. I don’t engage with people like that.

            Nevertheless, I apologize.

    • mrfriki@lemmy.world
      link
      fedilink
      arrow-up
      0
      ·
      6 months ago

      100% agreed. We don’t need games filled with padding content and realistic graphics. We need FUN games.

      • irish_link@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        6 months ago

        What are you talking about!!! Halo, Call of Duty, and Battlefield are all really fun games and absolutely totally unique. When a sequel comes out its multiplayer is amazing right away and all the best playlists are there with tons of maps right away! I never have to ask “why didn’t they include the playlist or mode from the last one that everyone loved” just to wait a year for some DLC that is the exact thing from the prior game.

        cough nuketown cough

        Halo specifically even gets the community involved by letting them make maps and then using those maps to deliver new experiences for players. They never reuse parts of maps in other maps that could be seen as lazy or obvious.

        Just in case people can’t tell from my tone /s.

      • deranger@sh.itjust.works
        link
        fedilink
        arrow-up
        1
        ·
        6 months ago

        There’s a ton of fun games out there. The number of great 5-10 hour indie/small studio games I’ve played via gamepass is huge. There’s even more fun games today than in the past, IMO, you just have to look a bit deeper.

        I do feel the age of lots of great AAA games is behind us, so many of these are design by committee due to how much money is involved. There are still some great ones every few years, but it’s the exception, not the norm.

        • mrfriki@lemmy.world
          link
          fedilink
          arrow-up
          1
          ·
          6 months ago

          Indeed, not only indies but also AA games. I just have finished playing Risk of Rain 2. It’s been 70 hours of fun an it cost me under €20.

    • mynachmadarch@kbin.social
      link
      fedilink
      arrow-up
      0
      ·
      6 months ago

      it’s time to bring back smaller game dev companies that produce titles of substance

      Just want to point out, the latest round was Microsoft closing smaller studios, with very well received titles, they had bought so that they can focus more on large “blockbuster” titles. The layoffs is the exact opposite of what you want happening