• RonSijm@programming.dev
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    7 months ago

    Also I don’t remember who said this but if this goes through it could allow C# web builds by loading Godot is a library.

    Yea, right now Godot with C# doesn’t really work - and they’re saying they’re transcoding it to HTML5 and WebGL 2.0

    so I wonder if with this “LibGodot” you can just transcode LibGodot itself into WASM, and run “native” C#