This has probably come up somewhere but I am keen to hear your guys creative or interesting items you gave your players. I think there is a lot you can do but sometimes I get stuck in my head when thinking of cool items that are not just overpowered.

I go first: a magic music sheet that when played has a certain effect (in my case a “sonata of the forgotten”, effect is pretty campaign specific) unslippable shoes, glowing chalk you can use to mark smth for example in a labyrinth and a mirror that makes invisible things visible

  • ScriptSage@lemmy.world
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    4 months ago

    I like messing with my players sometimes so I did one where it was a sword that felt like there was incredible power waiting to be awakened. But that was it. The enchantment was just to make it seem powerful. Those were some fun sessions lmao

    Real answer is a combat oriented version of the deck of many things. A player was a rogue gambler with a bunch of luck based rng stuff so I figured it’d be a good fit and it was really fun.