Red Dead Redemption 1. 2 I unfortunately was never able to get into.
I had this exact same experience. The idea if RDR didn’t dry much for me b so I ignored it. One day I saw “gold edition”, or whatever the one with all the DLC and expansions included, for like $15. Thought “why not”.
Took a while to play it, but when I did I was hooked. Even the, at first, seemingly ham fisted undead expansion was really fun.
RDR2 I got at launch, played it almost immediately, but never really got more than half a dozen hours in before realising I was just going through the motions
2 was just so slow compared to 1. I know they were going for ultra realism, but it made it not fun for me.
Yeah, I couldn’t nail it on the head but by the time I got to the more free play open world part I was just like “I don’t really know what I want to do… And I don’t care”
Might have been that, at that time, I’d burnt out on open works sandboxy games
Some chase sequence where I shot my own horse in the back of the head, he immediately faceplants and throws me like 20 feet and land on my head and break my neck. “Fuck joystick aiming.” I still haven’t picked it back up. Maybe the PC port will do it for me, idk
Space Engineers. It was a bit hard to get at first, but then it clicked like crazy
This happened to me with three games:
- Hollow Knight
- Steamworld Heist
- Stranger of Paradise: Final Fantasy Origin
In each case the game just didn’t gel with me on the initial play, even if I could objectively tell it was a quality game.
Currently playing through Stranger of Paradise again now. I think I expected a more traditionally “Final Fantasy” game my first time through and dropped it at 10 hours. Started fresh recently and am tearing past where I was and playing it enthusiastically now, it’s a lot of fun.
I’ve played some souls-like games in the interim which helped with the general gameplay loop and control scheme. Also have upgraded hardware since my first run, which makes a big difference as the game was previously a shimmery mess full of slowdowns.
Hollow Knight for me too. It all started to click after getting a movement ability or two.
Baldur’s Gate 3. I tried it when it was in early access and thought it was too clunky. Tried it again a few months ago, absolutely love it.
I tried playing it after release and just didn’t really get into it, but I feel like at some point, I will and will appreciate it more.
100% same answer. For me, the big change was playing it in multiplayer. It’s worth all the trouble wrangling friends and their schedules together for this. I’m even comfortable playing solo since then, because of all the memories of good times and shared struggles
Possibly my favorite game, “From the Depths” got me like this. It’s a vehicle builder that gives you a lot more stuff to design, both in functionality and in letting you make something look how you want, than most others I’ve seen… But the learning curve is like a brick wall and I just didn’t get what I was supposed to do the first time around.
Dragon Age Origins. My third try it finally clicked, but a year after I bought it!
Get Wynne!!!
Kenshi. I got it in 2013. It seemed interesing but ran so badly on my machine at the time that I gave up on it. Played it again when I got a better PC and some religious people came around to preach and hand out bibles, I put them in a skin peeler.
The Witcher 3. First couple of times it didn’t click. Now it remains one of my favorites.
Guild Wars 2. Didn’t click with it at launch, tried it again a few months ago and oh my god so much has changed in over 13 years. I’m still playing plenty of other games but it’s nice to have an MMO (without monthly fees or any kind of FOMO) to come back to every couple of weeks.
I’m the exact oposite. I loved it at launch and played it extensively. But after Heart of Thorns I fell off. Ever since then it grabs me once in a while but I usually just fall off once the story content is over. Sometimes I play around a little longer but it just doesn’t stick anymore.
Stationeers. I bought it a while ago and apparently played it for an hour, although I don’t remember anything about that experience. Then I got into it again and got really into it.
EDIT: It happened with DRG a while ago too. That was because my motion sickness prevented me from getting into it, but a while later and with a PC upgrade I was able to get into it.
It’s a cliché, but Dark Souls. Rented it through Redbox with my brother-in-law, made it past the tutorial boss, then somehow pissed off the Crestfallen Warrior right next to the bonfire and got ganked at spawn a dozen times in a row before putting the game down.
A few months (and many articles praising the game) later I picked it up on sale and played the whole way through, and it’s now one of my top games of all time.
BOTW. First time played handheld and screen was too small to appreciate it. Picked up again years later on a tv and finally loved it.
rimworld, dwarf fortress, factorio. ugh. cannot escape it now. though with DF the “jitter” of the chars moving messes with my eyes, so i really dont play it much. i know its turn based, I just like smoother movement or a roguelike where my actions begets movement in “clips”.
I tried DF, felt too hard. Then I read the story about cats dying from alcohol poisoning, and tried again. That was back in the Ascii days. The game ended up on my all time favs list after that.
As weird as this will sound, Skyrim. Picked it up, played a tiny bit then didn’t touch is for 3-4 months
Same, I tried to play it several times but couldn’t get into it. Learned about some exploits and installed some QOL and graphics mods, and it’s a blast
Oh it’s a distant memory now, but I remember the first time I played RimWorld I bailed out again in less than an hour and didn’t touch it again for at least a year
Fast forward to now and I think it’s claimed 1500h of my time










