Microsoft has long wanted to get vendors out of the kernel. It’s a huge privacy/security/stability risk, and causes major issues like the Crowdstrike outage.
Most of those issues also apply to kernel anti-cheat as well, and it’s likely that Microsoft will also attempt to move anti-cheat vendors out of kernel space. The biggest gaming issues with steamOS/Linux are kernel anti-cheat not working, so this could be huge for having full compatibility of multiplayer games on Linux.
I get this and when I used windows I’ve had issues with kernel level anti-viruses, but why anti-viruses before anti-cheats? Surely an AV’s kernel access is more important then an AC’s access?
Microsoft’s biggest concern here is another Crowd Strike like event, so they’re prioritizing kernel modifications that impact businesses.