The Nexus Mods team just launched the latest update to their in-development cross-platform open source Nexus Mods app. This is the one that will eventually replace Vortex, and now it has full Cyberpunk 2077 support.
Installs it to the games proton prefix, and it launches automatically upon launching the game from steam. and the nxm links work perfectly in it.
Only downside is you have to install it for each game you want to mod, since they install into that games prefix. but thats a miniscule issue for how easy it makes modding, no CP2077 support or anything though. Mo2 only supports bethesda games.
You’re correct, and I tried that approach as well, but it got really annoying to need to install MO2 for every different game, each time.
And, as you say, it doesn’t really work for unsupported games… whereas Limo works with a single, native install, and while it doesn’t come preconfigured for every game that exists… you can just whip up your own game profile by pointing it at the right directory, and taking a bit of time and trial and error to set up the mod deployers properly… works for many different versions of games… and I think at this point, supports everything MO2 does, both in terms of games, and just internal features of the program itself?
Its even got a filtering and tagging system for organizing your mods within categories, you can manage load orders and investigate conflicts and overrides…
you can install Mo2 without wine or STL.
https://github.com/rockerbacon/modorganizer2-linux-installer
Installs it to the games proton prefix, and it launches automatically upon launching the game from steam. and the nxm links work perfectly in it.
Only downside is you have to install it for each game you want to mod, since they install into that games prefix. but thats a miniscule issue for how easy it makes modding, no CP2077 support or anything though. Mo2 only supports bethesda games.
You’re correct, and I tried that approach as well, but it got really annoying to need to install MO2 for every different game, each time.
And, as you say, it doesn’t really work for unsupported games… whereas Limo works with a single, native install, and while it doesn’t come preconfigured for every game that exists… you can just whip up your own game profile by pointing it at the right directory, and taking a bit of time and trial and error to set up the mod deployers properly… works for many different versions of games… and I think at this point, supports everything MO2 does, both in terms of games, and just internal features of the program itself?
Its even got a filtering and tagging system for organizing your mods within categories, you can manage load orders and investigate conflicts and overrides…