Red Rogue Sea is one high up on my wishlist! After being completely hooked by FTL: Faster Than Light when it originally released, I'm always keen to see more like it and now a demo is available.
Rogue-like: Randomly generated levels, high difficulty, ‘run’ based with very limited continuity between runs. (Generally, items and resources gained on a run are lost when the run ends, usually there is an exception that lets you improve some aspect of your character for the next run)
Deckbuilder: Actions, movement and/or abilities are controlled by randomly drawing power cards from a deck. Spent cards are move to a discard pile. When your draw pile is empty, shuffle the discard pile and move it to the draw pile.
During the game, cards can be added and removed from the deck, allowing the player to tune their decks for a desired playstyle.
I still don’t even know what that means
Rogue-like: Randomly generated levels, high difficulty, ‘run’ based with very limited continuity between runs. (Generally, items and resources gained on a run are lost when the run ends, usually there is an exception that lets you improve some aspect of your character for the next run)
Deckbuilder: Actions, movement and/or abilities are controlled by randomly drawing power cards from a deck. Spent cards are move to a discard pile. When your draw pile is empty, shuffle the discard pile and move it to the draw pile.
During the game, cards can be added and removed from the deck, allowing the player to tune their decks for a desired playstyle.