What’s the big deal? 2048 is like this too.
2048 has a finite board and an “ending”. 131072 is the biggest block you can get (assuming you’re playing a version that occasionally spawns a 4 instead of 2), after that you can still fill up the board with descending pieces but you won’t have enough space to upgrade them all.
I was very surprised by the history of Tetris.
I had always believed that Tetris was open sourced and freely licensed. Never knew a dude owns it
And space invaders… Fight until you die.
I was with them until the last sentence, like what a weird takeaway.
Right? A lot of games have no win condition it was just to see how far you could get. Already saw some good examples on the comments, but pacman is another one. There is the kill screen but that’s just cause the game wasn’t made to go that long.
But it was actually made in the Soviet Union. Don’t trust me though, I’m terrible with history.
Tetris 99. It’s like racing side by side with 98 other Sisyphuses to see who can get their boulder up the hill most efficiently.
God that game was such a letdown. I heard “Multiplayer tetris” and thought I could play with friends.
Nope.
There are plenty if multiplayer Tetris games out there. Tetris 99 was going for something very different.
I mean, what even is the point of winning a game? Ah yes, now I get to click through half an hour of dialogue and cutscenes, so that I can then not play the game anymore, because I’ve ‘completed’ it. Really, completing a game sounds like a scam invented by Big Game to sell more games. Like, oh yeah, we’ve made our game so fucking boring that players want it to be over with, so they can buy another of our boring ass games and play that to completion instead.
Different people like different things, believe it or not.
Well, I was hoping my comment would be ridiculous enough to make it clear that it’s in jest, but apparently not. 🫠
I mean, I do strongly prefer a gameplay loop you can (want to) play forever over story-driven games, but I am very much aware that this is a personal preference.
Welcome to every arcade game of the era
But you get really good at packing stuff so the skill translates to real life.
TIL Tetris is from USSR. Aswell as that the pieces in it are called tetrominos.
Did you never play with sound?
Response: What do mean? It plays the Tetris theme.
That’s the ussrs anthem.
And here I thought I’d be fine not adding “/s”
it’s not the anthem, it’s a popular folk song ;)
I thought so.
The first version I played was the Commodore 64 version by Mirrorsoft, which actually didn’t use the Russian imagery.
The soundtrack was an epic 25 minute synth prog metal odyssey.
Commodore 64 is a very cool computer.
Dude this shit rules, thanks for informing me!
Girl on date: “So, what sort of music do you like?”
Me: “it’s… Complicated.”
Weren’t high score games a staple of arcades long before tetris?
The whole reason to put ASS in the scoreboard, so yes.
I am ASS.
Yeah, that post tried maybe a little too hard to portray high score games as always losing. You win, if you get a better score than before or whatever score you’re happy with. Of course, this requires setting challenges for yourself on which to grow, so it could only ever have come from turbo-capitalist 'Merica …or something.
Except for Willis.
That’s a very old-school gaming style. Every game I played on my Atari 2600 was like that. You never win, you just play until you lose. I used to wonder about the possible mass side effects of this - were we subtly conditioning people to accept being losers?
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And if you were on the scoreboard you’d be pumping more than quarters!
Adventure and ET both had endings.
Does a landfill really count as an ending?
I believe it teaches persistence, resilience, strength under fire, and humility. I love Atari.
Preparation for real life, I guess. There’s no win condition that I know of :)
And if a game did have an ending, you’d often just get “well done but the fight against crime is never over” screen and be dumped right back at the start of the game anyway.
This guy obviously never played B mode on the Game Boy. My space ship was best space ship.
Everybody talking about Scooty “beating” the game but nobody is talking about the story. There is a story. You are building a missile silo with bricks. The lines aren’t disappearing, the camera is scrolling up. It was the Cold War. It makes sense.
I have no official documentation of this.
No it was obviously a new gulag that you built around yourself! I do have documentation on this, but it’s mainly geometric symbols and scribblings about higher dimensions. My mom says it’s schizo, but she just doesn’t see the patterns!
False. I’ve won, you just need to be good enough to become a Tetris Master. Keep practicing! ;)
Grand Master even