It’s hard to tell because in actual 1999 missions everything kinda explodes right away anyway but the 2nd blast build (with removed serration and added crit mods) seems to perform better. Crux definitely makes it feel better due to ammo efficiency, and the blast is extremely easy to stack up resulting in area clears as expected, so in missions where you don’t need single target damage and it’s easy enough to even accidentally hit a weakpoint… it’s not that bad at all. I also replaced critical delay with galvanized scope as recommended, aiming down sights is annoying but really worth it in the end
Without serration you really need a primer, either from wf abilities or companion and at that point anything will kill too so i dunno how flexible it really is, could be just carried by other mechanics at this point.
It’s hard to tell because in actual 1999 missions everything kinda explodes right away anyway but the 2nd blast build (with removed serration and added crit mods) seems to perform better. Crux definitely makes it feel better due to ammo efficiency, and the blast is extremely easy to stack up resulting in area clears as expected, so in missions where you don’t need single target damage and it’s easy enough to even accidentally hit a weakpoint… it’s not that bad at all. I also replaced critical delay with galvanized scope as recommended, aiming down sights is annoying but really worth it in the end
Without serration you really need a primer, either from wf abilities or companion and at that point anything will kill too so i dunno how flexible it really is, could be just carried by other mechanics at this point.