

To be fair, the article makes it sound like Obsidian is going to be doing with Fallout 4 what they did with Fallout 3/NV - use the existing game engine to create an entirely new game - versus what Bethesda is doing, which is updating the whole system to Fallout 5, which presumably would be sharing some work with ESVI.
One of those things would actually be more difficult than the other, though I’d also suspect that Microsoft’s atitude here is driven by Bethesda’s largesse when it comes to ESVI. It’s been discussed to death but a single non-trailer on your biggest tentpole in 10 years in favor of your boss’ seriously mid space game is certainly a… decision.












We’ve been saying this since Morrowind: Oblivion, Fallout 3, Skyrim, Fallout NV, Fallout 4 - Gamebryo sucks, what are they going to do to this wheezing trash heap etc etc - and every time they do the same thing: update the graphics and gameplay marginally, introduce new elements (dual wielding magic, radiant quests, settlement building, whatever) release it as the “new” version (outrageously buggy ofc) and largely let the mod community fix it. I’ll go out on a limb here and say that’s probably what FO5 and ESVI will also do, it’s the path of least resistance and nobody will be bringing out their surprised Pikachu faces.
I don’t really care all that much because I like the games, none more than FONV, so I’d be happy for Obsidian to hot rod FO4 into something equally interesting.