Zelda or pokemon
I used to religiously pre-order Zelda games, but I have yet to even bother with ToTC. I couldn’t finish BoTW either. On the other hand, this year, I’ve played through KCD2 twice, so guess my tastes have changed.
Probably won’t get a Switch 2 and will wait for a decent emulator. Nintendo’s litigiousness puts me off and I don’t really want to give them any more money.
They were good in the 90s. I think Nintendo is just selling nostalgia at this point.
Pokemon for sure. Think Zelda’s pretty cool though
Hollow Knight. Didn’t click for me. Don’t think I really like Metroidvania games generally, it just often plays out as lazy game design to me.
Global Thermonuclear War.
I’d say it’s a… Hot topic.

The only way to win is not to play.
…Or to go first bright flashes in the distance
A strange game.
Almost every single major AAA game. For example: GTA, CoD, Battlefield, The Witcher 3, Cyberpunk 2077, FIFA, Madden, Silksong, Ghost of Tsushima/Yotei, Mario and Zelda (any of them), etc. If it’s a AAA game, there’s a decent chance I have no interest in it.
I don’t think Silksong is a AAA game. It’s a $20 game made by an indie developer with a relatively small team. It just happened to have a lot of hype because it’s the predecessor to the insanely popular Hollow Knight.
And I’m finding Hollow Knight insufferable. Mostly because I suck.
Word
Me too. It’s beautiful. It’s amazingly beautiful and interesting and kind of simple. But I hate twitchy platforming and being thrown back a long way because of a tiny mistake or ten every time.
You’re right. I’ve updated the comment.
OK, hyped, yes, but by who? I bet 90% of the people who hyped it and bought it ended up enjoying it. And that’s justified. Not over hyped. What OP was thinking of Silksong is probably media exposure.
What games are you into then?
I find when people don’t like any of what AAA has to offer, its usually because they’ve found a subgenre or niche that is extremely their jam, and the big budget games usually aren’t aiming at that market.
I like to put my money behind games that are doing something new and unique and/or have a great art style. I don’t always even get into them or play them, but I’m happy to support the devs for doing something new or beautiful.
I feel like it might be easier to list some AAA games that I do like than indie games many may not know. Borderlands 1 and 2, Doom 2016, Dying Light 1, Horizon Zero Dawn, Mass Effect trilogy, Outer Worlds 1 (jury is still out on 2), Uncharted series. Honorable mentions to AA games Atomfall, Clair Obscur Expedition 33, and Helldivers 2.
Silksong isnt AAA. But yes, every triple A game is shit. The marketing is just very good, people are told they are good games and they should enjoy them. Truth is, all the good games are indie games.
Zelda? Red dead? Elden ring?
Gotta be rage bait
I couldn’t care less about Zelda, Red Dead, Elden Ring, or Dark Souls.
Does that make them shit? Or are you just too edgy to like something mainstream?
All contemporary multiplayer FPS games. I went through a phase where I had 5-digit frag counts on Quake more from time spent than talent, and I got tired of it, but people just pour ENDLESS hours into multiplayer FPSes…
Multiplayer co-op FPSes, on the other hand, are freaking fantastic. There’s a reason why my friend group gaming rotation is primarily composed of Deep Rock Galactic, Left 4 Dead 2, and Vermintide / Darktide.
Most of them. They quieter ones are often better.
Same. Honestly I’m most excited for when Billie bust up comes out. It’s sort of got a Spyro the dragon feel to it plus some musical elements to the boss fights , it’s cute and light and I don’t care that the target market is children.
They have some promotional demos up on a few sites but it’s mostly been community and word of mouth spreading it. No obnoxious and invasive ads. And it’s super effective to me since I stumbled across it rather than had it thrust in my face screaming “BUY ME!”
Pretty much every flash in the pan game that the whole gaming sphere seems to obsess over for a few weeks and then never talk about again
For real. Like come on guys, among us? Really?
I’ve found the ‘wait at least a week after release’ method has saved me a lot of money for this reason.
Sorry to say but Stardew Valley for me – and it is not for a lack of trying, I’ve put in a bit over 82 hours into it, but a fair amount of that was forced and it quickly got stale. Maybe I just played it wrong or the game simply isn’t for me.
It took me like 3 tries to get into it, and even then, I respect it more than I enjoy actually playing it, these days. If it’s not your thing, it’s not your thing.
There are diehard fans of this game with less hours than you lmao
If I may ask, which aspect of it bothered (or bored) you?
I couldn’t exactly put a finger on it but I am guessing it was just the repetitiveness of it. I didn’t feel like there was anything inherently wrong with the game, it’s just that I was hoping for the moment where it would hook me so hard that I wouldn’t be able to stop playing, but this never really happened.
That’s kind of the game’s theme, ironically. Meditative peace.
To be fair, the gameplay loop isn’t the most fun for me either, but I got really hooked by the ambience and characters.
To be fair, I think you were expecting something from it that isn’t part of its core.
I don’t play it myself, but I have several friends and family that do, and they all cite it as their comfy, repetitive (by design) game that they play for a half hour at the end of a day to unwind and shut their brain off. From what I can tell, THAT seems to be the goal of the game, and it sounded like you wanted the opposite from it.
Yeah, that could very well be true. The reason I had this expectation is probably because I’ve seen reviews of other people, some of them having hundreds of hours on it and I probably had the impression that I might be doing something wrong and it’s just a matter of getting ‘hooked’. That’s why I kept playing even though I didn’t find it very fun. While I do remember some slight annoyances about it, I do not think it is overall a bad game.
82 hours!
I mean, 82 hours… I’d say you got your money’s worth.
Basically all of them. The only games I’m ever hyped about are ones I have personal reasons for. That means it’s by a developer of a game I really like such as Bennett Foddy or Zachtronics, or it’s in a very niche genre that I love but rarely see and don’t have the search terms for (Voices of the Void, etc.).
I find this tends to happen as your gaming tastes age over time. You start to find what you really like and then fall into a niche where you start to know the space really well and then all these big game marketing hype cycles just become noise.
I am gods biggest Disco Elysium hater. Game sux. Go read a book. Least they don’t progress lock you from turning the page
Outer Wilds.
I have played it multiple times and it has never hooked me. I keep meaning to go back, but I don’t know if I will
Have you played it?
Yes, though I doubt enough to fully understand the appeal. I think I may just hate vehicle controls in any game ever made.
Oh vehicle controls are definitely a valid issue to have with the game. They are pretty well designed for controller use. However well designed is not the same as saying they are easy to use. True 6 degrees of freedom controls between orbits are definitely complex.
Sad to have that blocking enjoying the story or more accurately solar system spanning puzzle box.
I found the story intriguing, but the time loop is way too short. Every time it gets interesting, the world resets, you have to get back into the rocketship and fly back to the place you’ve been before. It’s an absolutely unneccessary padding mechanic.
I agree! The time loop was okay when I was just exploring more or less aimlessly but it got super stressful when I started finding leads I wanted to follow…
Most modern video games. I don’t have the ability to, not only buy games from most digital storefronts, but also buy a device that actually has the specs to run them. And when you take into consideration the fact that most modern games are live service games, that means that I probably wont even be able to play them by the time that I do manage to get a device that could have ran them. It’s difficult to get hyped over a game I know I probably wont be able to play.
I got myself a retro handheld from Anbernic. Costs about the same as a AAA game and has pretty much become my main gaming device.
I’ve actually been kind of interested in the Anbernic devices, especially because some of them apparently come with Linux. I’ve heard that the Linux distro they use is Batocera, which is just a frontend for emulators, but I have also heard that their devices do support normal distros like Ubuntu Touch. The only reason I haven’t bought one is because they just didn’t seem worth it at the time. It does seem like their hardware has improved since I last checked, so maybe I’ll buy one at some point.
Well, yes and no, at least with the xx line.
They come with their own firmware from the factory but installing a custom firmware is super easy, just flash to sd card and add your games.
I use MuOS on mine but there’s also KNULLI which is a fork of Batocera. I don’t know how well they support normal distros like Ubuntu Touch.
Here’s a good article about custom firmware on the xx line
https://retrogamecorps.com/2024/06/07/anbernic-rg35xx-family-starter-guide/
They’re really fun devices, definitely recommend them 🙂
Okay, I’ll check that out. Thank you.
Also, I’ll be fine if I can’t use Ubuntu Touch, but I just don’t want to be locked into exclusively relying on emulators. If what I read is wrong and there actually isn’t a way to run Linux applications on them, then I might have to go with the android based ones.
I have also heard that some of them come with, or at least you can set them up to have a dual boot between android and Linux. So regardless of whether or not you can actually run Linux applications on them, I can still use android as a backup if needed, assuming that it’s true.
Control. It felt like being lost in an office building. Dull.
I don’t care about the story, but when I played it when it was free on PS Plus, the gameplay is bad to me as I constantly get lost in the building. The protagonist has superpower but in the game it really doesn’t feel like so. I can throw stuff at enemies, then what? There is a fight where in the beginning I fight two or three enemies with guns, and it sucked because I don’t know where they are when I’m hiding behind cover. And taking two or three shots I’m dead. It’s a shitty FPS game in disguise of a Sci-Fi action game.
FPS? You must be thinking of a different game.
I just saw the post about Red Dead 2 becoming the 4th most sold game.
It is 100% not my thing.
Its sad that I enjoyed GTA V, and am semi looking forward to GTA VI too, but the wild west genre is not for me.
This is the one for me. Felt like a string of QuickTime sequences and story that is dull and plodding. Just didn’t click for me at all.
For me, it was the gameplay. I felt like I was walking through molasses or acting in slow motion every time I did something. I know that was 100% their intention, but it was just really off-putting to me personally
Baldurs Gate 3: people hype it up as the best CRPG ever. When in fact it’s not even close. It loses in every category that matters to several dozen contenders (including Baldurs Gate 1 & 2): build diversity, story, writing, the UI.
I’m not into Baldur’s Gate, but my partner explained the retcons in 3 to me, and I find them offensive. Why not just make an original character instead of altering an existing one beyond recognition?
The answer is that no one at WotC knows what D&D is supposed to be at this point, so the setting went through 20 years sailing with the Ship of Theseus, with a captain whose sole focus seemed to be fantasising about dark elf matriarchs dominating him. In the middle of that, the game’s Fourth Edition came as a messianic figure from the sky in both mechanics and setting, and was fittingly crucified, continuing the ever-expanding clusterfuck generously called the Forgotten Realms.
Playing baldurs gate 3 at the moment and one of the best things about it is hearing that it’s actually one of the weaker games in the genre.
Honestly I don’t even like fantasy CRPGs (hence I don’t have the reference of 1/2), but BG3 kinda blew me away.
Don’t get me wrong, it’s an absolutely reasonable game, if you haven’t tried any other CRPGs. But there is a nearly endless number of CRPGs that are better than BG3 in every way, including all the points you listed. Except maybe for the cinematic part, I’ll grant you that, mostly because I don’t know what makes a game cinematic or why you’d want a CRPG to be cinematic.
Except maybe for the cinematic part.
I mean… The rendered cutscenes? The emotive facial expressions synced to dialogue and music? Just to start?
because I don’t know what makes a game cinematic.
…Look. I’ve played text-only RPGs and 2000s top down explorers that would fit in the cache of my CPU now, and they’re great! But you can’t tell me the visual gulf between BG1 and BG3 isn’t blindingly obvious. It’s almost a different medium!
or why you’d want a CRPG to be cinematic.
…Because I like seeing the emotions of my party and my character? And the visuals details of exploration?
Again, interpoliating all that in one’s head like a novel is fine, but I like an interactive movie, too!
That’s what sold me. I’m not a fan of the pen-and-paper mechanics so directly translated, TBH, but the sheer depth of presentation and the party characters are what kept me hooked.















