In this online roleplaying world, with a gameplay reminiscent of Ultima Online and Runescape, players develop characters along a semi-classless system, though the pace of mastery hinges on their character’s attributes, engaging in strategic Rock, Paper, Scissors combat through point-and-click, delving into intricate crafting systems like the notoriously complex alchemy, maintaining immersive IC roleplay, and establishing themselves by building or renting customizable castles, mansions, or houses.
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Server written in C++ and client in Java and Lua… now that’s an atypical combination. It still peaks my interest.
Pretty interesting. I would try it out just for supporting Linux but it looks like there’s a single digit player count.
Seems true.